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use sdl2::render::{Canvas, Texture};
use sdl2::video::Window;
use crate::caches::TextureCache;
use crate::primitives::draw_base;
use crate::properties::{WidgetProperties, PROPERTY_BORDER_COLOR, PROPERTY_BORDER_WIDTH, PROPERTY_FONT_NAME, PROPERTY_FONT_SIZE, PROPERTY_FONT_STYLE, PROPERTY_MAIN_COLOR, PROPERTY_MENU_ITEM_ID, PROPERTY_TEXT, PROPERTY_HIDDEN};
use crate::system_widgets::base_widget::BaseWidget;
use crate::system_widgets::menu_item_widget::MenuItemWidget;
use crate::texture_store::TextureStore;
use crate::widget::Widget;
use sdl2::pixels::Color;
#[derive(Default)]
pub struct PopupMenuWidget {
texture_store: TextureStore,
properties: WidgetProperties,
menu_child_ids: Vec<u32>,
layout_built: bool,
}
impl Widget for PopupMenuWidget {
widget_default_impl!("PopupMenuWidget");
fn draw(&mut self, c: &mut Canvas<Window>, _t: &mut TextureCache) -> Option<&Texture> {
if self.invalidated() {
let bounds = self.properties.get_bounds();
self.texture_store
.create_or_resize_texture(c, bounds.0, bounds.1);
let cloned_properties = self.properties.clone();
c.with_texture_canvas(self.texture_store.get_mut_ref(), |texture| {
draw_base(texture, &cloned_properties, None)
})
.unwrap();
}
self.texture_store.get_optional_ref()
}
fn build_layout(&mut self) -> Vec<Box<dyn Widget>> {
if !self.layout_built {
let mut return_vec: Vec<Box<dyn Widget>> = vec![];
let origin = self.properties.get_origin();
let origin_x = origin.0 + 1;
let mut origin_y = origin.1 + 1;
let mut menu_item = 1;
for line in self
.properties()
.get(PROPERTY_TEXT)
.lines()
.collect::<Vec<&str>>()
{
let mut menu_item_widget = MenuItemWidget::default();
menu_item_widget
.properties()
.set_origin(origin_x, origin_y)
.set_bounds(140, 20)
.set_color(PROPERTY_MAIN_COLOR, Color::WHITE)
.set(
PROPERTY_FONT_NAME,
String::from("assets/OpenSans-Regular.ttf"),
)
.set_value(PROPERTY_FONT_SIZE, 14)
.set_value(PROPERTY_FONT_STYLE, sdl2::ttf::FontStyle::NORMAL.bits())
.set_value(PROPERTY_MENU_ITEM_ID, menu_item)
.set_bool(PROPERTY_HIDDEN)
.set(PROPERTY_TEXT, String::from(line));
return_vec.push(Box::new(menu_item_widget));
origin_y += 20;
menu_item += 1;
}
let mut base_widget = BaseWidget::default();
base_widget
.properties()
.set_origin(origin.0, origin.1)
.set_bounds(142, (menu_item * 20) as u32 - 18)
.set_value(PROPERTY_BORDER_WIDTH, 1)
.set_color(PROPERTY_BORDER_COLOR, Color::BLACK)
.set_color(PROPERTY_MAIN_COLOR, Color::WHITE)
.set_bool(PROPERTY_HIDDEN);
return_vec.insert(0, Box::new(base_widget));
eprintln!("Building layout: {} items", return_vec.len());
self.layout_built = true;
return_vec
} else {
vec![]
}
}
fn constructed_layout_ids(&mut self, ids: Vec<u32>) {
self.menu_child_ids = ids;
}
}