1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
//! A Rust wrapper for pugl
//!
//! This crate is wrapper for [pugl](https://gitlab.com/lv2/pugl/), a
//! minimal portable API for embeddable GUIs.
//!
//! Since this crate depends on `-sys` crates that use `bindgen` to
//! create the C API bindings, you need to have clang installed on
//! your machine.
//!
//! `pugl` in principle supports several graphical backends. This
//! crate so far supports only the Cairo backend. So all the drawing
//! is done using the [cairo-rs](https://crates.io/crates/cairo-rs)
//! crate.
//!
//! # Usage
//!
//! `pugl-sys` provides (maybe unlike classical `*-sys` crates) not
//! only access to the functionality of `pugl` via FFI but also a thin
//! layer to use `pugl` in a safe Rust-like way.
//!
//! In the center there is the
//! [`PuglViewTrait`](trait.PuglViewTrait.html). In order to use
//! `pugl-sys` for your application (or more precisely an UI for an
//! application, set up a struct that implements `PuglViewTrait` an
//! application.
//!
//! # GUI-Toolkit stub `pugl-ui`
//!
//! The crate [`pugl-ui`](https://crates.io/crates/pugl-ui) provides a
//! stub of a GUI toolkit. It features simple box layouting and event
//! propagation as well as a trait to implement widgets.
//!
//! # Example
//!
//! ``` ignore
//! use pugl_sys::*;
//! use std::f64::consts::PI;
//!
//! // Make an struct which has all the application logic
//! struct UI {
//!     view: PuglViewFFI,
//!     red: f64,
//!     green: f64,
//!     width: f64,
//!     height: f64,
//!     close_requested: bool
//! }
//!
//! // Make the UI struct implement the PuglViewTrait
//! impl PuglViewTrait for UI {
//!     // exposure events
//!     fn exposed(&mut self, _expose: &ExposeArea, cr: &cairo::Context) {
//!         let radius = self.width.min(self.height) / 3.0;
//!
//!         cr.set_source_rgb(0., 0., 1.);
//!         cr.rectangle(0., 0., self.width, self.height);
//!         cr.fill();
//!
//!         cr.set_source_rgb(self.red, self.green, 0.0);
//!         cr.arc(self.width/2.0, self.height/2.0, radius, 0.0, 2.0 * PI);
//!         cr.fill();
//!     }
//!
//!     // input events
//!     fn event(&mut self, ev: Event) -> Status {
//!         match ev.data {
//!             EventType::MouseMove(_) => {
//!                 let pos = ev.pos();
//!                 self.red = pos.x / self.width;
//!                 self.green = pos.y / self.height;
//!                 self.post_redisplay();
//!             }
//!             _ => {}
//!         }
//!         Status::Success
//!     }
//!
//!     // a window resize event
//!     fn resize(&mut self, size: Size) {
//!         self.width = size.w;
//!         self.height = size.h;
//!         self.post_redisplay();
//!     }
//!
//!     // a window close event
//!     fn close_request(&mut self) {
//!         self.close_requested = true;
//!     }
//!
//!     fn view(&self) -> PuglViewFFI {
//!         self.view
//!     }
//! }
//!
//! impl UI {
//!     fn new(view: PuglViewFFI) -> Self {
//!         Self {
//!             view,
//!             red: 1.0,
//!             green: 0.0,
//!             width: 800.0,
//!             height: 600.0,
//!             close_requested: false
//!         }
//!     }
//! }
//!
//! fn example() {
//!     // Request a PuglView passing a closure that returns an initialized `UI`.
//!     let mut view = PuglView::<UI>::new(std::ptr::null_mut(), |pv| UI::new(pv));
//!     // borrow the UI handle from the view and do some window initialization
//!     let ui = view.handle();
//!     ui.set_window_title("Test Pugl");
//!     ui.make_resizable();
//!     ui.set_default_size(ui.width.round() as i32, ui.height.round() as i32);
//!     ui.show_window();
//!
//!     // event loop until a close even occurs
//!     while !ui.close_requested {
//!         ui.update(-1.0);
//!     }
//! }
//!
//! example();
//! ```
#![allow(non_upper_case_globals)]
#![allow(non_camel_case_types)]
#![allow(non_snake_case)]

extern crate cairo;
extern crate cairo_sys;

#[macro_use]
extern crate bitflags;

#[cfg(test)]
#[macro_use]
extern crate serial_test;

#[doc(hidden)]
pub(crate) mod pugl;

#[doc(hidden)]
#[macro_use]
pub mod types;

#[doc(inline)]
pub use types::*;

#[doc(hidden)]
#[cfg(not(feature="testing"))]
pub mod view;

#[doc(inline)]
#[cfg(not(feature="testing"))]
pub use view::*;


#[doc(hidden)]
#[cfg(feature="testing")]
pub mod view_test;

#[doc(inline)]
#[cfg(feature="testing")]
pub use view_test::*;