pub struct TupleValueTree<T> { /* private fields */ }
Expand description

Common ValueTree implementation for all tuple strategies.

Implementations§

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impl<T> TupleValueTree<T>

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pub fn new(inner: T) -> Self

Create a new TupleValueTree wrapping inner.

It only makes sense for inner to be a tuple of an arity for which the type implements ValueTree.

Trait Implementations§

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impl<T: Clone> Clone for TupleValueTree<T>

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fn clone(&self) -> TupleValueTree<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for TupleValueTree<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<A: ValueTree> ValueTree for TupleValueTree<(A,)>

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type Value = (<A as ValueTree>::Value,)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree> ValueTree for TupleValueTree<(A, B)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree> ValueTree for TupleValueTree<(A, B, C)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree> ValueTree for TupleValueTree<(A, B, C, D)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree, J: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I, J)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value, <J as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree, J: ValueTree, K: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I, J, K)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value, <J as ValueTree>::Value, <K as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<A: ValueTree, B: ValueTree, C: ValueTree, D: ValueTree, E: ValueTree, F: ValueTree, G: ValueTree, H: ValueTree, I: ValueTree, J: ValueTree, K: ValueTree, L: ValueTree> ValueTree for TupleValueTree<(A, B, C, D, E, F, G, H, I, J, K, L)>

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type Value = (<A as ValueTree>::Value, <B as ValueTree>::Value, <C as ValueTree>::Value, <D as ValueTree>::Value, <E as ValueTree>::Value, <F as ValueTree>::Value, <G as ValueTree>::Value, <H as ValueTree>::Value, <I as ValueTree>::Value, <J as ValueTree>::Value, <K as ValueTree>::Value, <L as ValueTree>::Value)

The type of the value produced by this ValueTree.
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fn current(&self) -> Self::Value

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
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impl<T: Copy> Copy for TupleValueTree<T>

Auto Trait Implementations§

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impl<T> RefUnwindSafe for TupleValueTree<T>
where T: RefUnwindSafe,

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impl<T> Send for TupleValueTree<T>
where T: Send,

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impl<T> Sync for TupleValueTree<T>
where T: Sync,

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impl<T> Unpin for TupleValueTree<T>
where T: Unpin,

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impl<T> UnwindSafe for TupleValueTree<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V