Struct prop_check_rs::state::State

source ·
pub struct State<S, A> { /* private fields */ }

Implementations§

Examples found in repository?
src/gen.rs (line 30)
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  pub fn pure<B>(value: B) -> Gen<B>
  where
    B: Clone + 'static, {
    Gen::<B>::new(State::value(value))
  }
Examples found in repository?
src/state.rs (line 32)
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  pub fn value(a: A) -> State<S, A> {
    Self::new(move |s| (a.clone(), s))
  }

  pub fn new<T, B, F>(f: F) -> State<T, B>
  where
    F: Fn(T) -> (B, T) + 'static, {
    State { run_f: Rc::new(f) }
  }

  pub fn pure<B>(b: B) -> State<S, B>
  where
    B: Clone + 'static, {
    Self::new(move |s| (b.clone(), s))
  }

  pub fn run(self, s: S) -> (A, S) {
    (self.run_f)(s)
  }

  pub fn map<B, F>(self, f: F) -> State<S, B>
  where
    F: Fn(A) -> B + 'static,
    B: Clone + 'static, {
    self.flat_map(move |a| Self::pure(f(a)))
  }

  pub fn and_then<B>(self, sb: State<S, B>) -> State<S, (A, B)>
  where
    A: Clone,
    B: Clone + 'static, {
    self.flat_map(move |a| sb.clone().flat_map(move |b| Self::pure((a.clone(), b))))
  }

  pub fn flat_map<B, F>(self, f: F) -> State<S, B>
  where
    F: Fn(A) -> State<S, B> + 'static,
    B: Clone + 'static, {
    State::<S, B>::new(move |s| {
      let (a, s1) = self.clone().run(s);
      f(a).run(s1)
    })
  }

  pub fn modify<T, F>(f: F) -> State<T, ()>
  where
    F: Fn(T) -> T + 'static,
    T: Clone + 'static, {
    let s = Self::get();
    s.flat_map(move |t: T| Self::set(f(t)))
  }

  pub fn get<T>() -> State<T, T>
  where
    T: Clone, {
    Self::new(move |t: T| (t.clone(), t))
  }

  pub fn set<T>(t: T) -> State<T, ()>
  where
    T: Clone + 'static, {
    Self::new(move |_| ((), t.clone()))
  }

  pub fn sequence(sas: Vec<State<S, A>>) -> State<S, Vec<A>> {
    Self::new(move |s| {
      let mut s_ = s;
      let actions = sas.clone();
      let mut acc: Vec<A> = vec![];
      for x in actions.into_iter() {
        let (a, s2) = x.run(s_);
        s_ = s2;
        acc.push(a);
      }
      (acc, s_)
    })
  }
}

impl<S, A> Default for State<S, A>
where
  S: Default + 'static,
  A: Default + Clone + 'static,
{
  fn default() -> Self {
    Self::new(|_| (A::default(), S::default()))
  }
More examples
Hide additional examples
src/gen.rs (line 113)
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  pub fn one_i64() -> Gen<i64> {
    Gen {
      sample: State::<RNG, i64>::new(move |rng: RNG| rng.next_i64()),
    }
  }

  /// Generates a Gen that returns a single value of type u64.<br/>
  /// u64型の値を一つ返すGenを生成します。
  pub fn one_u64() -> Gen<u64> {
    Gen {
      sample: State::<RNG, u64>::new(move |rng: RNG| rng.next_u64()),
    }
  }

  /// Generates a Gen that returns a single value of type i32.<br/>
  /// i32型の値を一つ返すGenを生成します。
  pub fn one_i32() -> Gen<i32> {
    Gen {
      sample: State::<RNG, i32>::new(move |rng: RNG| rng.next_i32()),
    }
  }

  /// Generates a Gen that returns a single value of type u32.<br/>
  /// u32型の値を一つ返すGenを生成します。
  pub fn one_u32() -> Gen<u32> {
    Gen {
      sample: State::<RNG, u16>::new(move |rng: RNG| rng.next_u32()),
    }
  }

  /// Generates a Gen that returns a single value of type i16.<br/>
  /// i16型の値を一つ返すGenを生成します。
  pub fn one_i16() -> Gen<i16> {
    Gen {
      sample: State::<RNG, i16>::new(move |rng: RNG| rng.next_i16()),
    }
  }

  /// Generates a Gen that returns a single value of type u16.<br/>
  /// u16型の値を一つ返すGenを生成します。
  pub fn one_u16() -> Gen<u16> {
    Gen {
      sample: State::<RNG, u32>::new(move |rng: RNG| rng.next_u16()),
    }
  }

  /// Generates a Gen that returns a single value of type i8.<br/>
  /// i8型の値を一つ返すGenを生成します。
  pub fn one_i8() -> Gen<i8> {
    Gen {
      sample: State::<RNG, i8>::new(move |rng: RNG| rng.next_i8()),
    }
  }

  /// Generates a Gen that returns a single value of type u8.<br/>
  /// u8型の値を一つ返すGenを生成します。
  pub fn one_u8() -> Gen<u8> {
    Gen {
      sample: State::<RNG, u8>::new(move |rng: RNG| rng.next_u8()),
    }
  }

  /// Generates a Gen that returns a single value of type char.<br/>
  /// char型の値を一つ返すGenを生成します。
  pub fn one_char() -> Gen<char> {
    Self::one_u8().map(|v| v as char)
  }

  /// Generates a Gen that returns a single value of type bool.<br/>
  /// bool型の値を一つ返すGenを生成します。
  pub fn one_bool() -> Gen<bool> {
    Gen {
      sample: State::<RNG, bool>::new(|rng: RNG| rng.next_bool()),
    }
  }

  /// Generates a Gen that returns a single value of type f64.<br/>
  /// f64型の値を一つ返すGenを生成します。
  pub fn one_f64() -> Gen<f64> {
    Gen {
      sample: State::<RNG, f64>::new(move |rng: RNG| rng.next_f64()),
    }
  }

  /// Generates a Gen that returns a single value of type f32.<br/>
  /// f32型の値を一つ返すGenを生成します。
  pub fn one_f32() -> Gen<f32> {
    Gen {
      sample: State::<RNG, f32>::new(move |rng: RNG| rng.next_f32()),
    }
  }

  /// Generates a Gen that returns a value selected at random from a specified set of Gen.<br/>
  /// 指定されたGenの集合からランダムに一つ選択した値を返すGenを生成します。
  pub fn one_of<T: Choose + Clone + 'static>(values: impl IntoIterator<Item = Gen<T>>) -> Gen<T> {
    let mut vec = vec![];
    vec.extend(values.into_iter());
    Self::choose(0usize, vec.len() - 1).flat_map(move |idx| vec[idx as usize].clone())
  }

  /// Generates a Gen that returns one randomly selected value from the specified set of values.<br/>
  /// 指定された値の集合からランダムに一つ選択した値を返すGenを生成します。
  pub fn one_of_values<T: Choose + Clone + 'static>(values: impl IntoIterator<Item = T>) -> Gen<T> {
    Self::one_of(values.into_iter().map(Gens::pure))
  }

  /// Generates a Gen that returns one randomly selected value from the specified maximum and minimum ranges of generic type.<br/>
  /// 指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose<T: Choose>(min: T, max: T) -> Gen<T> {
    Choose::choose(min, max)
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type char.<br/>
  /// char型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_char(min: char, max: char) -> Gen<char> {
    let chars = (min..=max).into_iter().map(|e| Self::pure(e)).collect::<Vec<_>>();
    Self::one_of(chars)
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type i64.<br/>
  /// i64型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_i64(min: i64, max: i64) -> Gen<i64> {
    Gen {
      sample: State::<RNG, i64>::new(move |rng: RNG| rng.next_i64()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type u64.<br/>
  /// u64型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_u64(min: u64, max: u64) -> Gen<u64> {
    Gen {
      sample: State::<RNG, u64>::new(move |rng: RNG| rng.next_u64()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type i32.<br/>
  /// i32型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_i32(min: i32, max: i32) -> Gen<i32> {
    Gen {
      sample: State::<RNG, i32>::new(move |rng: RNG| rng.next_i32()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type u32.<br/>
  /// u32型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_u32(min: u32, max: u32) -> Gen<u32> {
    Gen {
      sample: State::<RNG, u32>::new(move |rng: RNG| rng.next_u32()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type i16.<br/>
  /// i16型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_i16(min: i16, max: i16) -> Gen<i16> {
    Gen {
      sample: State::<RNG, i16>::new(move |rng: RNG| rng.next_i16()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type u16.<br/>
  /// u16型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_u16(min: u16, max: u16) -> Gen<u16> {
    Gen {
      sample: State::<RNG, u16>::new(move |rng: RNG| rng.next_u16()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type i8.<br/>
  /// i8型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_i8(min: i8, max: i8) -> Gen<i8> {
    Gen {
      sample: State::<RNG, i8>::new(move |rng: RNG| rng.next_i8()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type u8.<br/>
  /// u8型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_u8(min: u8, max: u8) -> Gen<u8> {
    Gen {
      sample: State::<RNG, u8>::new(move |rng: RNG| rng.next_u8()),
    }
    .map(move |n| min + n % (max - min + 1))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type f64.<br/>
  /// f64型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_f64(min: f64, max: f64) -> Gen<f64> {
    Gen {
      sample: State::<RNG, f64>::new(move |rng: RNG| rng.next_f64()),
    }
    .map(move |d| min + d * (max - min))
  }

  /// Generates a Gen that returns one randomly selected value from a specified maximum and minimum range of type f32.<br/>
  /// f32型の指定された最大・最小の範囲からランダムに一つ選択した値を返すGenを生成します。
  pub fn choose_f32(min: f32, max: f32) -> Gen<f32> {
    Gen {
      sample: State::<RNG, f32>::new(move |rng: RNG| rng.next_f32()),
    }
    .map(move |d| min + d * (max - min))
  }
Examples found in repository?
src/state.rs (line 55)
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  pub fn map<B, F>(self, f: F) -> State<S, B>
  where
    F: Fn(A) -> B + 'static,
    B: Clone + 'static, {
    self.flat_map(move |a| Self::pure(f(a)))
  }

  pub fn and_then<B>(self, sb: State<S, B>) -> State<S, (A, B)>
  where
    A: Clone,
    B: Clone + 'static, {
    self.flat_map(move |a| sb.clone().flat_map(move |b| Self::pure((a.clone(), b))))
  }
Examples found in repository?
src/gen.rs (line 370)
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  pub fn run(self, rng: RNG) -> (A, RNG) {
    self.sample.run(rng)
  }
More examples
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src/state.rs (line 70)
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  pub fn flat_map<B, F>(self, f: F) -> State<S, B>
  where
    F: Fn(A) -> State<S, B> + 'static,
    B: Clone + 'static, {
    State::<S, B>::new(move |s| {
      let (a, s1) = self.clone().run(s);
      f(a).run(s1)
    })
  }

  pub fn modify<T, F>(f: F) -> State<T, ()>
  where
    F: Fn(T) -> T + 'static,
    T: Clone + 'static, {
    let s = Self::get();
    s.flat_map(move |t: T| Self::set(f(t)))
  }

  pub fn get<T>() -> State<T, T>
  where
    T: Clone, {
    Self::new(move |t: T| (t.clone(), t))
  }

  pub fn set<T>(t: T) -> State<T, ()>
  where
    T: Clone + 'static, {
    Self::new(move |_| ((), t.clone()))
  }

  pub fn sequence(sas: Vec<State<S, A>>) -> State<S, Vec<A>> {
    Self::new(move |s| {
      let mut s_ = s;
      let actions = sas.clone();
      let mut acc: Vec<A> = vec![];
      for x in actions.into_iter() {
        let (a, s2) = x.run(s_);
        s_ = s2;
        acc.push(a);
      }
      (acc, s_)
    })
  }
Examples found in repository?
src/gen.rs (line 385)
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  pub fn map<B, F>(self, f: F) -> Gen<B>
  where
    F: Fn(A) -> B + 'static,
    B: Clone + 'static, {
    Self::new(self.sample.map(f))
  }

  /// Applies a function that takes the result of two Gen's as arguments.<br/>
  /// 二つのGenの結果を引数に取る関数を適用します。
  pub fn and_then<B, C, F>(self, g: Gen<B>, f: F) -> Gen<C>
  where
    F: Fn(A, B) -> C + 'static,
    A: Clone,
    B: Clone + 'static,
    C: Clone + 'static, {
    Self::new(self.sample.and_then(g.sample).map(move |(a, b)| f(a, b)))
  }
More examples
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src/machine.rs (line 28)
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  fn simulate_machine(inputs: Vec<Input>) -> State<Machine, (i32, i32)> {
    let xs = inputs
      .into_iter()
      .map(move |i| {
        let uf: Box<dyn Fn(Input) -> Box<dyn Fn(Machine) -> Machine>> = Self::update();
        let r: Box<dyn Fn(Machine) -> Machine> = uf(i);
        State::<Machine, ()>::modify(move |m: Machine| r(m))
      })
      .collect::<Vec<_>>();

    let result = State::sequence(xs);
    result.flat_map(|_| State::<Machine, Machine>::get().map(|s: Machine| (s.coins, s.candies)))
  }
Examples found in repository?
src/gen.rs (line 396)
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  pub fn and_then<B, C, F>(self, g: Gen<B>, f: F) -> Gen<C>
  where
    F: Fn(A, B) -> C + 'static,
    A: Clone,
    B: Clone + 'static,
    C: Clone + 'static, {
    Self::new(self.sample.and_then(g.sample).map(move |(a, b)| f(a, b)))
  }
Examples found in repository?
src/state.rs (line 55)
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  pub fn map<B, F>(self, f: F) -> State<S, B>
  where
    F: Fn(A) -> B + 'static,
    B: Clone + 'static, {
    self.flat_map(move |a| Self::pure(f(a)))
  }

  pub fn and_then<B>(self, sb: State<S, B>) -> State<S, (A, B)>
  where
    A: Clone,
    B: Clone + 'static, {
    self.flat_map(move |a| sb.clone().flat_map(move |b| Self::pure((a.clone(), b))))
  }

  pub fn flat_map<B, F>(self, f: F) -> State<S, B>
  where
    F: Fn(A) -> State<S, B> + 'static,
    B: Clone + 'static, {
    State::<S, B>::new(move |s| {
      let (a, s1) = self.clone().run(s);
      f(a).run(s1)
    })
  }

  pub fn modify<T, F>(f: F) -> State<T, ()>
  where
    F: Fn(T) -> T + 'static,
    T: Clone + 'static, {
    let s = Self::get();
    s.flat_map(move |t: T| Self::set(f(t)))
  }
More examples
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src/gen.rs (line 405)
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  pub fn flat_map<B, F>(self, f: F) -> Gen<B>
  where
    F: Fn(A) -> Gen<B> + 'static,
    B: Clone + 'static, {
    Self::new(self.sample.flat_map(move |a| f(a).sample))
  }
src/machine.rs (line 28)
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  fn simulate_machine(inputs: Vec<Input>) -> State<Machine, (i32, i32)> {
    let xs = inputs
      .into_iter()
      .map(move |i| {
        let uf: Box<dyn Fn(Input) -> Box<dyn Fn(Machine) -> Machine>> = Self::update();
        let r: Box<dyn Fn(Machine) -> Machine> = uf(i);
        State::<Machine, ()>::modify(move |m: Machine| r(m))
      })
      .collect::<Vec<_>>();

    let result = State::sequence(xs);
    result.flat_map(|_| State::<Machine, Machine>::get().map(|s: Machine| (s.coins, s.candies)))
  }
Examples found in repository?
src/machine.rs (line 23)
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  fn simulate_machine(inputs: Vec<Input>) -> State<Machine, (i32, i32)> {
    let xs = inputs
      .into_iter()
      .map(move |i| {
        let uf: Box<dyn Fn(Input) -> Box<dyn Fn(Machine) -> Machine>> = Self::update();
        let r: Box<dyn Fn(Machine) -> Machine> = uf(i);
        State::<Machine, ()>::modify(move |m: Machine| r(m))
      })
      .collect::<Vec<_>>();

    let result = State::sequence(xs);
    result.flat_map(|_| State::<Machine, Machine>::get().map(|s: Machine| (s.coins, s.candies)))
  }
Examples found in repository?
src/state.rs (line 79)
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  pub fn modify<T, F>(f: F) -> State<T, ()>
  where
    F: Fn(T) -> T + 'static,
    T: Clone + 'static, {
    let s = Self::get();
    s.flat_map(move |t: T| Self::set(f(t)))
  }
More examples
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src/machine.rs (line 28)
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  fn simulate_machine(inputs: Vec<Input>) -> State<Machine, (i32, i32)> {
    let xs = inputs
      .into_iter()
      .map(move |i| {
        let uf: Box<dyn Fn(Input) -> Box<dyn Fn(Machine) -> Machine>> = Self::update();
        let r: Box<dyn Fn(Machine) -> Machine> = uf(i);
        State::<Machine, ()>::modify(move |m: Machine| r(m))
      })
      .collect::<Vec<_>>();

    let result = State::sequence(xs);
    result.flat_map(|_| State::<Machine, Machine>::get().map(|s: Machine| (s.coins, s.candies)))
  }
Examples found in repository?
src/state.rs (line 80)
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  pub fn modify<T, F>(f: F) -> State<T, ()>
  where
    F: Fn(T) -> T + 'static,
    T: Clone + 'static, {
    let s = Self::get();
    s.flat_map(move |t: T| Self::set(f(t)))
  }
Examples found in repository?
src/gen.rs (line 99)
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  pub fn list_of_n<B>(n: usize, gen: Gen<B>) -> Gen<Vec<B>>
  where
    B: Clone + 'static, {
    let mut v: Vec<State<RNG, B>> = Vec::with_capacity(n);
    v.resize_with(n, move || gen.clone().sample);
    Gen {
      sample: State::sequence(v),
    }
  }
More examples
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src/machine.rs (line 27)
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  fn simulate_machine(inputs: Vec<Input>) -> State<Machine, (i32, i32)> {
    let xs = inputs
      .into_iter()
      .map(move |i| {
        let uf: Box<dyn Fn(Input) -> Box<dyn Fn(Machine) -> Machine>> = Self::update();
        let r: Box<dyn Fn(Machine) -> Machine> = uf(i);
        State::<Machine, ()>::modify(move |m: Machine| r(m))
      })
      .collect::<Vec<_>>();

    let result = State::sequence(xs);
    result.flat_map(|_| State::<Machine, Machine>::get().map(|s: Machine| (s.coins, s.candies)))
  }

Trait Implementations§

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Calls U::from(self).

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Performs the conversion.