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use std::thread;
use std::sync::{Arc, Mutex};
#[derive(PartialEq, Debug, Clone)]
pub enum State {
PENDING,
FULFILLED,
REJECTED,
}
pub struct Handler {
pub resolve: bool,
pub handler: Box<Fn(Option<String>) -> Option<String> + Send>,
}
pub struct Promise {
pub value: Arc<Mutex<Option<String>>>,
pub state: Arc<Mutex<Option<State>>>,
pub handlers: Arc<Mutex<Option<Vec<Handler>>>>,
pub thread: std::thread::JoinHandle<()>,
}
impl Promise {
pub fn new<F>(executor: F) -> Promise
where F: Send + 'static + Fn(&Fn(Option<String>), &Fn(Option<String>)) {
let result = Arc::new(Mutex::new(None));
let result_resolve = result.clone();
let result_reject = result.clone();
let state = Arc::new(Mutex::new(Some(State::PENDING)));
let state_resolve = state.clone();
let state_reject = state.clone();
let handlers = Arc::new(Mutex::new(Some(Vec::new())));
let handlers_resolve = handlers.clone();
let handlers_reject = handlers.clone();
let thread = thread::spawn(move || {
let resolve = move |value| {
let mut prev_value: Option<String> = value;
for handler in handlers_resolve.lock().unwrap().take().unwrap().into_iter() {
let handler: Handler = handler;
if handler.resolve == true {
prev_value = (handler.handler)(prev_value.clone());
}
}
let mut result_resolve = result_resolve.lock().unwrap();
*result_resolve = prev_value;
let mut state_guard = state_resolve.lock().unwrap();
let mut state = state_guard.as_mut().unwrap();
*state = State::FULFILLED;
};
let reject = move |reason| {
let mut prev_reason: Option<String> = reason;
for handler in handlers_reject.lock().unwrap().take().unwrap().into_iter() {
let handler: Handler = handler;
if handler.resolve == false {
prev_reason = (handler.handler)(prev_reason.clone());
}
}
let mut result_reject = result_reject.lock().unwrap();
*result_reject = prev_reason;
let mut state_guard = state_reject.lock().unwrap();
let mut state = state_guard.as_mut().unwrap();
*state = State::REJECTED;
};
executor(&resolve, &reject);
});
Promise { handlers: handlers, state: state, value: result, thread:thread }
}
pub fn then<F1, F2>(&mut self, on_fulfilled: F1, on_rejected: F2) -> &mut Promise
where F1: Send + 'static + Fn(Option<String>) -> Option<String>,
F2: Send + 'static + Fn(Option<String>) -> Option<String> {
let state = self.state.lock().unwrap().clone().unwrap();
match state {
State::FULFILLED => {
let result_resolve = self.value.clone();
let mut value = result_resolve.lock().unwrap();
let prev_value = value.clone();
*value = (on_fulfilled)(prev_value);
},
State::REJECTED => {
let result_reject = self.value.clone();
let mut reason = result_reject.lock().unwrap();
let prev_reason = reason.clone();
*reason = (on_rejected)(prev_reason);
},
State::PENDING => {
let handler_fulfilled = Handler{ resolve: true, handler: Box::new(on_fulfilled) };
let handler_rejected = Handler{ resolve: false, handler: Box::new(on_rejected) };
self.handlers.lock().unwrap().as_mut().unwrap().push(handler_fulfilled);
self.handlers.lock().unwrap().as_mut().unwrap().push(handler_rejected);
},
}
self
}
pub fn catch<F>(&mut self, on_rejected: F) -> &mut Promise
where F: Send + 'static + Fn(Option<String>) -> Option<String> {
let state = self.state.lock().unwrap().clone().unwrap();
match state {
State::FULFILLED => {},
State::REJECTED => {
let result_reject = self.value.clone();
let mut reason = result_reject.lock().unwrap();
let prev_reason = reason.clone();
*reason = (on_rejected)(prev_reason);
},
State::PENDING => {
let handler = Handler{ resolve: false, handler: Box::new(on_rejected) };
self.handlers.lock().unwrap().as_mut().unwrap().push(handler);
},
}
self
}
pub fn await(self) {
let _ = self.thread.join();
}
pub fn resolve(value: Option<String>) -> Promise {
Promise::new(move |resolve, _| {
resolve(value.clone());
})
}
pub fn reject(reason: Option<String>) -> Promise {
Promise::new(move |_, reject| {
reject(reason.clone());
})
}
pub fn all(promises: Vec<Promise>) -> Promise {
Promise::all_ex(promises, ";")
}
pub fn all_ex(promises: Vec<Promise>, delimeter: &str) -> Promise {
let mut rejected = false;
#[derive(Debug)]
let mut resoved_results: Vec<String> = vec![];
let mut first_reject_reason = String::new();
for promise in promises.into_iter() {
let _ = promise.thread.join();
let state = promise.state.lock().unwrap().clone().unwrap();
let value = promise.value.lock().unwrap().clone().unwrap_or(String::new());
match state {
State::FULFILLED => {
resoved_results.push(value);
},
State::REJECTED => {
rejected = true;
first_reject_reason = value;
},
State::PENDING => {
}
}
}
if rejected {
return Promise::reject(Some(first_reject_reason));
} else {
return Promise::resolve(Some(resoved_results.join(delimeter)));
}
}
}