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extern crate pcm_flow; use self::pcm_flow::processor::Processor; use self::pcm_flow::graph::FrameSet; use std::f32::consts::PI; pub struct Sine { phase: f32, samplerate: usize, table: Vec<f32> } impl Processor<[f32; 1]> for Sine { fn frame_process(&mut self, inputs: &FrameSet<[f32; 1]>, outputs: &mut FrameSet<[f32; 1]>) { outputs[0][0] = self.table[(self.phase * self.table.len() as f32) as usize]; self.phase = inputs[0][0] / self.samplerate as f32; if self.phase > 1.0 { self.phase -= 1.0; } } fn set_samplerate(&mut self, samplerate: usize) { self.samplerate = samplerate; } fn inputs_amt(&self) -> usize { 1 } fn outputs_amt(&self) -> usize { 1 } } impl Sine { pub fn new(tablesize: usize) -> Self { let mut table = Vec::new(); for i in 0..tablesize { let val = f32::sin((i as f32/tablesize as f32) * PI * 2.0); table.push(val); } Sine { phase: 0.0, samplerate: 1, table: table } } } pub struct Saw { phase: f32, samplerate: usize, } impl Processor<[f32; 1]> for Saw { fn frame_process(&mut self, inputs: &FrameSet<[f32; 1]>, outputs: &mut FrameSet<[f32; 1]>) { outputs[0][0] = self.phase * 2.0 - 1.0; self.phase = inputs[0][0] / self.samplerate as f32; if self.phase > 1.0 { self.phase -= 1.0; } } fn set_samplerate(&mut self, samplerate: usize) { self.samplerate = samplerate; } fn inputs_amt(&self) -> usize { 1 } fn outputs_amt(&self) -> usize { 1 } } impl Saw { pub fn new() -> Self { Saw { phase: 0.0, samplerate: 1 } } } pub struct Tri { phase: f32, samplerate: usize, } impl Processor<[f32; 1]> for Tri { fn frame_process(&mut self, inputs: &FrameSet<[f32; 1]>, outputs: &mut FrameSet<[f32; 1]>) { outputs[0][0] = if self.phase < 0.5 { self.phase * 4.0 - 1.0 } else { self.phase * (-4.0) - 1.0 }; self.phase = inputs[0][0] / self.samplerate as f32; if self.phase > 1.0 { self.phase -= 1.0; } } fn set_samplerate(&mut self, samplerate: usize) { self.samplerate = samplerate; } fn inputs_amt(&self) -> usize { 1 } fn outputs_amt(&self) -> usize { 1 } } impl Tri { pub fn new() -> Self { Tri { phase: 0.0, samplerate: 1 } } } pub struct Square { phase: f32, samplerate: usize, } impl Processor<[f32; 1]> for Square { fn frame_process(&mut self, inputs: &FrameSet<[f32; 1]>, outputs: &mut FrameSet<[f32; 1]>) { outputs[0][0] = if self.phase < 0.5 { 1.0 } else { -1.0 }; self.phase = inputs[0][0] / self.samplerate as f32; if self.phase > 1.0 { self.phase -= 1.0; } } fn set_samplerate(&mut self, samplerate: usize) { self.samplerate = samplerate; } fn inputs_amt(&self) -> usize { 1 } fn outputs_amt(&self) -> usize { 1 } } impl Square { pub fn new() -> Self { Square { phase: 0.0, samplerate: 1 } } }