pub struct Line {
    pub points: Vec<(Point, bool)>,
    pub is_closed: bool,
    pub has_fill: bool,
    pub has_stroke: bool,
    pub is_clipping_path: bool,
}

Fields

points: Vec<(Point, bool)>

2D Points for the line

is_closed: bool

Is the line closed or open?

has_fill: bool

Should the line be filled (via winding-number rule), for polygons

has_stroke: bool

Should the line have an outline (stroke)?

is_clipping_path: bool

Is this line a clipping path?

Implementations

Sets if the line is closed or not

Sets if the line is filled

Sets if the line is stroked (has an outline)

Sets if the line is a clipping path

Trait Implementations

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Auto Trait Implementations

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