pub trait GLWERotate<BE: Backend>{
// Provided methods
fn glwe_rotate_tmp_bytes(&self) -> usize { ... }
fn glwe_rotate<R, A>(&self, k: i64, res: &mut R, a: &A)
where R: GLWEToMut,
A: GLWEToRef { ... }
fn glwe_rotate_inplace<R>(
&self,
k: i64,
res: &mut R,
scratch: &mut Scratch<BE>,
)
where R: GLWEToMut,
Scratch<BE>: ScratchTakeCore<BE> { ... }
}Provided Methods§
fn glwe_rotate_tmp_bytes(&self) -> usize
fn glwe_rotate<R, A>(&self, k: i64, res: &mut R, a: &A)
fn glwe_rotate_inplace<R>(&self, k: i64, res: &mut R, scratch: &mut Scratch<BE>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.