pub trait GGLWENoise<BE: Backend> {
// Required methods
fn gglwe_noise_tmp_bytes<A>(&self, infos: &A) -> usize
where A: GGLWEInfos;
fn gglwe_noise<R, S, P>(
&self,
res: &R,
res_row: usize,
res_col: usize,
pt_want: &P,
sk_prepared: &S,
scratch: &mut Scratch<BE>,
) -> Stats
where R: GGLWEToRef,
S: GLWESecretPreparedToRef<BE>,
P: ScalarZnxToRef;
}Required Methods§
fn gglwe_noise_tmp_bytes<A>(&self, infos: &A) -> usizewhere
A: GGLWEInfos,
fn gglwe_noise<R, S, P>( &self, res: &R, res_row: usize, res_col: usize, pt_want: &P, sk_prepared: &S, scratch: &mut Scratch<BE>, ) -> Stats
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.