GGLWEKeyswitch

Trait GGLWEKeyswitch 

Source
pub trait GGLWEKeyswitch<BE: Backend>
where Self: GLWEKeyswitch<BE>,
{ // Provided methods fn gglwe_keyswitch_tmp_bytes<R, A, K>( &self, res_infos: &R, a_infos: &A, key_infos: &K, ) -> usize where R: GGLWEInfos, A: GGLWEInfos, K: GGLWEInfos { ... } fn gglwe_keyswitch<R, A, B>( &self, res: &mut R, a: &A, b: &B, scratch: &mut Scratch<BE>, ) where R: GGLWEToMut, A: GGLWEToRef, B: GGLWEPreparedToRef<BE> + GGLWEInfos, Scratch<BE>: ScratchTakeCore<BE> { ... } fn gglwe_keyswitch_inplace<R, A>( &self, res: &mut R, a: &A, scratch: &mut Scratch<BE>, ) where R: GGLWEToMut, A: GGLWEPreparedToRef<BE> + GGLWEInfos, Scratch<BE>: ScratchTakeCore<BE> { ... } }

Provided Methods§

Source

fn gglwe_keyswitch_tmp_bytes<R, A, K>( &self, res_infos: &R, a_infos: &A, key_infos: &K, ) -> usize
where R: GGLWEInfos, A: GGLWEInfos, K: GGLWEInfos,

Source

fn gglwe_keyswitch<R, A, B>( &self, res: &mut R, a: &A, b: &B, scratch: &mut Scratch<BE>, )

Source

fn gglwe_keyswitch_inplace<R, A>( &self, res: &mut R, a: &A, scratch: &mut Scratch<BE>, )

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementations on Foreign Types§

Source§

impl<BE: Backend> GGLWEKeyswitch<BE> for Module<BE>
where Self: GLWEKeyswitch<BE>,

Implementors§