Transform

Struct Transform 

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pub struct Transform<T>
where T: Float,
{ pub matrix: Transform3D<T>, pub relative_translation: (T, T), }
Expand description

Decomposition of a CSS transform into a constant 3D transform and a relative 2D translation (i.e. CSS percentage).

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§matrix: Transform3D<T>

This is the underlying, layout-independent 3D affine transformation matrix.

§relative_translation: (T, T)

This is the underlying, layout-dependent relative translation (measured in percentage points). This translation should be applied after the layout-independent 3D affine transformation matrix.

Implementations§

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impl<T> Transform<T>
where T: Float,

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pub fn with_transform(matrix: Transform3D<T>) -> Transform<T>

This function creates a new transform with the given coefficients.

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pub fn with_matrix(matrix: [T; 6]) -> Transform<T>

This function creates a new homogeneous transform from the given coefficients.

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pub fn with_matrix3d(matrix: [T; 16]) -> Transform<T>

This function creates a new homogeneous transform from the given coefficients.

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pub fn with_perspective(d: T) -> Transform<T>

This function creates a new perspective transform with the given parameters.

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pub fn with_rotation(rx: T, ry: T, rz: T, angle: Angle<T>) -> Transform<T>
where T: FloatConst,

This function creates a new rotation transform with the given parameters.

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pub fn with_scale(sx: T, sy: T, sz: T) -> Transform<T>

This function creates a new scale transform with the given parameters.

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pub fn with_skew_x(sx: Angle<T>) -> Transform<T>

This function creates a new horizontal skew transform with the given angle.

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pub fn with_skew_y(sy: Angle<T>) -> Transform<T>

This function creates a new vertical skew transform with the given angle.

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pub fn with_translation( tx: Dimension<T>, ty: Dimension<T>, tz: T, ) -> Transform<T>

This function creates a new translation transform with the given parameters. If one of the horizontal or vertical dimensions is relative (i.e. a percentage), this transform will need to be resolved before it can be applied.

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pub fn is_resolved(&self) -> bool

This function returns a boolean that indicates if this transform is resolved, i.e. its relative translation is zero in both dimensions.

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pub fn resolve(&self, size: Size<T>) -> Transform3D<T>

This function resolves a transform using the given size.

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pub fn concat(&self, other: Transform<T>) -> Option<Transform<T>>

This function attempts to compress this transform and the given transform into a single transform, which will only work if the original transform is resolved (i.e. not relative to the unknown container size).

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pub fn squash(transforms: [Transform<T>; 8], size: Size<T>) -> Transform3D<T>

This function folds the given transforms after resolving each with the given size.

Trait Implementations§

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impl<T> Clone for Transform<T>
where T: Float + Clone,

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fn clone(&self) -> Transform<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for Transform<T>
where T: Float + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Default for Transform<T>
where T: Float,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<T> PartialEq for Transform<T>
where T: Float + PartialEq,

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fn eq(&self, other: &Transform<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Copy for Transform<T>
where T: Float + Copy,

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impl<T> StructuralPartialEq for Transform<T>
where T: Float,

Auto Trait Implementations§

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impl<T> Freeze for Transform<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Transform<T>
where T: RefUnwindSafe,

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impl<T> Send for Transform<T>
where T: Send,

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impl<T> Sync for Transform<T>
where T: Sync,

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impl<T> Unpin for Transform<T>
where T: Unpin,

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impl<T> UnwindSafe for Transform<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.