1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
//! A bunch of linear algebra that is shared between platform implementations
//! and used to compute and interpolate 3D transforms.

mod geometry;
pub mod inter;
mod transform;

#[cfg(test)]
mod tests;

pub use geometry::{Point3D, Quaternion3D};
pub use transform::Transform3D;