[][src]Module polyhorn_ui::animation

Types and traits for working with animations.

Structs

Keyframe

Single keyframe within a keyframe animation that describes the value of a property at a particular point in time.

KeyframeAnimation

Collection of keyframes that make up an animation.

Enums

Animation

Animatable properties.

Traits

Animatable

This trait is implemented by types that can be animated.

AnimationHandle

Trait that should be implemented by animation handles that are returned by the animator trait's start function. This handle can be used to wait for an animation to complete (because it is a future) or cancel a pending animation by dropping it.

Animator

This trait should be implemented by types that schedule animations for objects that can be animated.