Struct pokemon_go_protobuf::POGOProtos_Networking_Responses::PlayerUpdateResponse
[−]
[src]
pub struct PlayerUpdateResponse { /* fields omitted */ }
Methods
impl PlayerUpdateResponse
[src]
fn new() -> PlayerUpdateResponse
fn default_instance() -> &'static PlayerUpdateResponse
fn clear_wild_pokemons(&mut self)
fn set_wild_pokemons(&mut self, v: RepeatedField<WildPokemon>)
fn mut_wild_pokemons(&mut self) -> &mut RepeatedField<WildPokemon>
fn take_wild_pokemons(&mut self) -> RepeatedField<WildPokemon>
fn get_wild_pokemons(&self) -> &[WildPokemon]
fn clear_forts(&mut self)
fn set_forts(&mut self, v: RepeatedField<FortData>)
fn mut_forts(&mut self) -> &mut RepeatedField<FortData>
fn take_forts(&mut self) -> RepeatedField<FortData>
fn get_forts(&self) -> &[FortData]
fn clear_forts_nearby(&mut self)
fn has_forts_nearby(&self) -> bool
fn set_forts_nearby(&mut self, v: i32)
fn get_forts_nearby(&self) -> i32
Trait Implementations
impl Clone for PlayerUpdateResponse
[src]
fn clone(&self) -> PlayerUpdateResponse
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for PlayerUpdateResponse
[src]
fn default() -> PlayerUpdateResponse
Returns the "default value" for a type. Read more
impl Sync for PlayerUpdateResponse
[src]
impl Message for PlayerUpdateResponse
[src]
fn is_initialized(&self) -> bool
fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>
fn compute_size(&self) -> u32
fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
fn get_unknown_fields(&self) -> &UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn type_id(&self) -> TypeId
fn as_any(&self) -> &Any
fn descriptor(&self) -> &'static MessageDescriptor
fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut Write) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_writer(
&self,
w: &mut Write
) -> Result<(), ProtobufError>
&self,
w: &mut Write
) -> Result<(), ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn as_any_mut(&mut self) -> &mut Any + 'static
fn into_any(self: Box<Self>) -> Box<Any + 'static>
impl MessageStatic for PlayerUpdateResponse
[src]
fn new() -> PlayerUpdateResponse
fn descriptor_static(
_: Option<PlayerUpdateResponse>
) -> &'static MessageDescriptor
_: Option<PlayerUpdateResponse>
) -> &'static MessageDescriptor
impl Clear for PlayerUpdateResponse
[src]
fn clear(&mut self)
impl PartialEq for PlayerUpdateResponse
[src]
fn eq(&self, other: &PlayerUpdateResponse) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.