pub enum PlayStatus {
Idle,
Starting,
Buffering,
Playing,
Paused,
Stopped,
Finished,
Failed,
}Expand description
Playback lifecycle state
Variants§
Idle
No track loaded
Starting
Player process spawned, buffering/starting
Buffering
Buffering audio data from network
Playing
Currently playing
Paused
Playback paused
Stopped
Playback stopped by user
Finished
Playback finished cleanly
Failed
Player exited with an error
Trait Implementations§
Source§impl Clone for PlayStatus
impl Clone for PlayStatus
Source§fn clone(&self) -> PlayStatus
fn clone(&self) -> PlayStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayStatus
impl Debug for PlayStatus
Source§impl<'de> Deserialize<'de> for PlayStatus
impl<'de> Deserialize<'de> for PlayStatus
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for PlayStatus
impl JsonSchema for PlayStatus
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn inline_schema() -> bool
fn inline_schema() -> bool
Whether JSON Schemas generated for this type should be included directly in parent schemas,
rather than being re-used where possible using the
$ref keyword. Read moreAuto Trait Implementations§
impl Freeze for PlayStatus
impl RefUnwindSafe for PlayStatus
impl Send for PlayStatus
impl Sync for PlayStatus
impl Unpin for PlayStatus
impl UnsafeUnpin for PlayStatus
impl UnwindSafe for PlayStatus
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