Crate pleco [] [src]

A blazingly fast Chess Engine and Chess AI.

This package is seperated into two parts. Firstly, the board representation & associated functions. and Secondly, the AI implementations.

Usage

This crate is on crates.io and can be used by adding pleco to the dependencies in your project's Cargo.toml.

Reexports

pub use board::Board;
pub use piece_move::BitMove;
pub use templates::Player;
pub use templates::Piece;
pub use templates::BitBoard;
pub use templates::SQ;

Modules

bit_twiddles

Collection of useful functions oriented around modifying singular bits of integer types. You will rarely need to interact with this module directly unless you need functions involving the manipulation of bits.

board

This module contains Board, the Object representing the current state of a chessboard. All modifications to the current state of the board is done through this object, as well as gathering information about the current state of the board.

bot_prelude

Easy importing of all available bots.

bots

Contains all of the currently completed and experimental bots.

engine

This module contains an engine for actually playing chess.

eval

Module for evaluating the strength of a current position.

magic_helper

This module contains useful pre-computed lookup tables involving [BitBoard]s.

movegen

Module for generating moves from a [Board]. Allow for generating Legal and Pseudo-Legal moves of various types.

piece_move

Module for the implementation and definition of a move to be played.

templates

Miscellaneos functions, traits, and constants to be used by other modules.

timer

Timer for keeping track of the time for both sides of the a chess game.

tools

Miscellaneous tools for debugging and generating output.

tt

Module for the TranspositionTable, a type of hashmap where Zobrist Keys map to information about a position.

uci

Module for defining and implenting the UCI (Universal Chess Interface) protocol.