Expand description
Node trait - base interface for all node types in the project.
Nodes are the building blocks of the compositing graph:
- FileNode: loads image sequences/video from disk
- CompNode: composites multiple layers
Each node can compute a frame at given time, has attributes, and participates in dirty tracking for efficient caching.
§Play Range Helpers
For timeline bounds and work area, see NodeKind:
play_range(use_work_area)→(start, end)frame rangebounds(use_trim, selection_only)→ content boundsframe_count()→ total frames
Structs§
- Compute
Context - Context passed to node compute and preload functions. Contains references to project resources needed for computation.
Traits§
- Node
- Base trait for all node types. Provides common interface for identification, attributes, and computation.