pub struct Vrellis {
pub convex_shape: VrellisShape,
pub points: u32,
pub color_mode: VrellisColorMode,
pub algorithm: VrellisAlgorithm,
pub inverted_color: bool,
pub min_distance: u32,
pub line_width: f32,
}Fields§
§convex_shape: VrellisShapeThe shape of the uniformly distributed point set on the convex hull
points: u32number of points
color_mode: VrellisColorModeColor rendering mode, not all drawing modes are supported
algorithm: VrellisAlgorithmAlgorithm to use when evaluating the next step
inverted_color: booltrue: Use multiply mode to paint on the black board
false: Use filter mode to paint on the white board
min_distance: u32If the ordinal difference of two points is less than or equal to this value Then there will be no connection between the two
line_width: f32The basic width of the line when drawing
Implementations§
Source§impl Vrellis
impl Vrellis
pub fn render_path(&self, path: impl AsRef<Path>) -> Result<VrellisCanvas>
pub fn render_bytes(&self, bytes: &[u8]) -> Result<VrellisCanvas>
pub fn render(&self, img: DynamicImage) -> VrellisCanvas ⓘ
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Vrellis
impl<'de> Deserialize<'de> for Vrellis
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Vrellis
impl RefUnwindSafe for Vrellis
impl Send for Vrellis
impl Sync for Vrellis
impl Unpin for Vrellis
impl UnwindSafe for Vrellis
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