pub struct Assets {
pub icons: Icons,
pub buttons: Buttons,
pub toggle: Toggle,
pub digits_10x14: [Sprite; 10],
pub alphabet_10x14: [Sprite; 27],
pub number_box: Sprite,
pub size_box: Sprite,
pub slider_cursor: Sprite,
pub right_arrow: Sprite,
pub hand: Hand,
}Fields§
§icons: Icons§toggle: Toggle§digits_10x14: [Sprite; 10]§alphabet_10x14: [Sprite; 27]§number_box: Sprite§size_box: Sprite§slider_cursor: Sprite§right_arrow: Sprite§hand: HandImplementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Assets
impl RefUnwindSafe for Assets
impl Send for Assets
impl Sync for Assets
impl Unpin for Assets
impl UnwindSafe for Assets
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more