Assets

Struct Assets 

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pub struct Assets {
    pub icons: Icons,
    pub buttons: Buttons,
    pub toggle: Toggle,
    pub digits_10x14: [Sprite; 10],
    pub alphabet_10x14: [Sprite; 27],
    pub number_box: Sprite,
    pub size_box: Sprite,
    pub slider_cursor: Sprite,
    pub right_arrow: Sprite,
    pub hand: Hand,
}

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§icons: Icons§buttons: Buttons§toggle: Toggle§digits_10x14: [Sprite; 10]§alphabet_10x14: [Sprite; 27]§number_box: Sprite§size_box: Sprite§slider_cursor: Sprite§right_arrow: Sprite§hand: Hand

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impl Assets

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pub fn load() -> Result<Self>

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pub fn get_icon(&self, id: IconId) -> &Sprite

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pub fn get_button(&self, kind: ButtonKind) -> &Button

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impl Debug for Assets

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Assets

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impl RefUnwindSafe for Assets

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impl Send for Assets

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impl Sync for Assets

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impl Unpin for Assets

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impl UnwindSafe for Assets

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V