Struct pix_engine::gui::theme::Colors

source ·
#[non_exhaustive]
pub struct Colors { pub background: Color, pub surface: Color, pub primary: Color, pub primary_variant: Color, pub secondary: Color, pub secondary_variant: Color, pub error: Color, pub on_background: Color, pub on_surface: Color, pub on_primary: Color, pub on_secondary: Color, pub on_error: Color, }
Expand description

A set of Colors for theming UI elements.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§background: Color

Background color, used to clear the screen each frame and appears behind scrollable content.

§surface: Color

Surface color, used to render surfaces of widgets, cards, sheets, and menus.

§primary: Color

Primary color displayed most often across widgets.

§primary_variant: Color

Primary variant color.

§secondary: Color

Secondary color for accents and distinguishing content, optional.

§secondary_variant: Color

Secondary variant color, optional.

§error: Color

Error highlighting of text and outlines.

§on_background: Color

Text and icon color when rendered over the background color.

§on_surface: Color

Text and icon color when rendered over the surface color.

§on_primary: Color

Text and icon color when rendered over a primary color.

§on_secondary: Color

Text and icon color when rendered over a secondary color.

§on_error: Color

Text and icon color when rendered over the error color.

Implementations§

A dark color theme.

A light color theme.

Return the on background overlay color.

Return the on surface overlay color.

Return the disabled color.

Trait Implementations§

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Auto Trait Implementations§

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