Type Alias piston_window::prelude::G2dTexture
source · pub type G2dTexture = Texture<Resources>;
Expand description
Texture type compatible with G2d
.
Aliased Type§
struct G2dTexture {
pub surface: Texture<Resources, R8_G8_B8_A8>,
pub sampler: Sampler<Resources>,
pub view: ShaderResourceView<Resources, [f32; 4]>,
}
Fields§
§surface: Texture<Resources, R8_G8_B8_A8>
Pixel storage for texture.
sampler: Sampler<Resources>
Sampler for texture.
view: ShaderResourceView<Resources, [f32; 4]>
View used by shader.