gfx_voxel::cube::VERTICES
[−]
[src]
pub const VERTICES: &'static [Vector3<f32>; 8]=
&[[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [1.0, 1.0, 0.0], [0.0, 1.0, 0.0], [1.0, 0.0, 1.0], [0.0, 0.0, 1.0], [0.0, 1.0, 1.0], [1.0, 1.0, 1.0]]
Cube vertices.