[][src]Constant shaders_graphics2d::textured_color::VERTEX_GLSL_120_WEBGL

pub const VERTEX_GLSL_120_WEBGL: &'static [u8] = b"precision mediump float;\nuniform sampler2D s_texture;\n\nattribute vec2 pos;\nattribute vec2 uv;\nattribute vec4 color;\n\nvarying vec2 v_UV;\nvarying vec4 v_Color;\n\nvoid main() {\n    v_Color = color;\n    v_UV = uv;\n    gl_Position = vec4(pos, 0.0, 1.0);\n}\n";

Vertex shader for GLSL 1.20