pub struct NodeInfo<'a> {
pub id: Id,
pub max_input_ports: u32,
pub max_output_ports: u32,
pub mask: NodeChangeMask,
pub n_input_ports: u32,
pub n_output_ports: u32,
pub state: NodeState,
pub error: Option<&'a str>,
pub props: &'a Properties,
pub params: &'a [(ParamType, ParamInfoFlags)],
}Expand description
Node information that is provided in a NodeEvents::info event.
Fields§
§id: IdThe ID of the node.
max_input_ports: u32Maximum number of input ports.
max_output_ports: u32Maximum number of output ports.
mask: NodeChangeMaskWhat changed since the last call.
n_input_ports: u32Number of input ports.
n_output_ports: u32Number of output ports.
state: NodeStateThe node’s current state.
error: Option<&'a str>The error reason if state is NodeState::Error.
props: &'a PropertiesThe node’s properties.
params: &'a [(ParamType, ParamInfoFlags)]Node parameters that changed.
Auto Trait Implementations§
impl<'a> Freeze for NodeInfo<'a>
impl<'a> RefUnwindSafe for NodeInfo<'a>
impl<'a> Send for NodeInfo<'a>
impl<'a> Sync for NodeInfo<'a>
impl<'a> Unpin for NodeInfo<'a>
impl<'a> UnwindSafe for NodeInfo<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more