Modules§
Structs§
- Args
- Compute
Arena - Compute
Handle - Compute
Pipeline - Device
- Fragment
Output Desc - Fragment
Shader Desc - Host
Buffer Typed - Image
- Image
Dimensions - Input
- Instance
- Managed
Image - Pipeline
Arena - Push
Constant - Recorder
- Render
Arena - Render
Handle - Render
Pipeline - Shader
Compiler - Shader
Source - Surface
- Swapchain
- Texture
Arena - Vertex
Input Desc - Vertex
Shader Desc - Watcher
Enums§
Constants§
- BLUE_
IMAGE_ IDX - COLOR_
SUBRESOURCE_ MASK - DITHER_
IMAGE_ IDX - GENERIC_
IMAG E1_ IDX - GENERIC_
IMAG E2_ IDX - LINEAR_
SAMPLER_ IDX - NEAREST_
SAMPLER_ IDX - NOISE_
IMAGE_ IDX - PREV_
FRAME_ IMAGE_ IDX - SCREENSHOT_
FOLDER - SCREENSIZED_
IMAGE_ INDICES - SHADER_
DUMP_ FOLDER - SHADER_
FOLDER - VIDEO_
FOLDER