Re-exports§
pub use color::Color;
pub use face::Face;
pub use face::UVMap;
pub use header::Header;
pub use mesh::Mesh;
pub use mesh::Rotation;
pub use model::Model;
pub use point::Point2D;
pub use point::Point3D;
Modules§
- For dealing with colors in picoCAD.
- Module housing logic for faces. Faces are planes spanning between multiple vertices textures can be mapped onto.
- For the footer of a picoCAD project.
- For dealing with the header of a picoCAD project.
- In charge of mesh level data.
- Houses the struct representing a model which is equivalent to all the information a picoCAD file holds.
- For different kind of coordinates.