[−][src]Enum physx::shape::CollisionLayer
Layers used for collision/querying of shapes
Variants
Trait Implementations
impl BitAnd<CollisionLayer> for CollisionLayer
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type Output = BitFlags<CollisionLayer>
The resulting type after applying the &
operator.
fn bitand(self, other: Self) -> Self::Output
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impl BitOr<CollisionLayer> for CollisionLayer
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type Output = BitFlags<CollisionLayer>
The resulting type after applying the |
operator.
fn bitor(self, other: Self) -> Self::Output
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impl BitXor<CollisionLayer> for CollisionLayer
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type Output = BitFlags<CollisionLayer>
The resulting type after applying the ^
operator.
fn bitxor(self, other: Self) -> Self::Output
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impl Clone for CollisionLayer
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fn clone(&self) -> CollisionLayer
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fn clone_from(&mut self, source: &Self)
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impl Copy for CollisionLayer
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impl Debug for CollisionLayer
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impl Not for CollisionLayer
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type Output = BitFlags<CollisionLayer>
The resulting type after applying the !
operator.
fn not(self) -> Self::Output
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impl RawBitFlags for CollisionLayer
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impl RawBitFlags for CollisionLayer
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Auto Trait Implementations
impl RefUnwindSafe for CollisionLayer
impl Send for CollisionLayer
impl Sync for CollisionLayer
impl Unpin for CollisionLayer
impl UnwindSafe for CollisionLayer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,