[−][src]Type Definition physx::rigid_actor::RigidActor
type RigidActor = PxType<PxRigidActor>;
type RigidActor = PxType<PxRigidActor>;
impl Collidable for RigidActor
[src]fn on_collide(&mut self, other: &RigidActor, pairs: &[PxContactPair])
[src]fn reset_collide(&mut self)
[src]fn has_collide(&self) -> bool
[src]fn read_collision_points(&self) -> &[PxContactPairPoint]
[src]impl Deref for RigidActor
[src]impl DerefMut for RigidActor
[src]impl Releasable for RigidActor
[src]