pub unsafe extern "C" fn PxShape_getTorsionalPatchRadius(
    self_: *const PxShape
) -> f32
Expand description

Gets torsional patch radius.

This defines the radius of the contact patch used to apply torsional friction. If the radius is 0, no torsional friction will be applied. If the radius is > 0, some torsional friction will be applied. This is proportional to the penetration depth so, if the shapes are separated or penetration is zero, no torsional friction will be applied. It is used to approximate rotational friction introduced by the compression of contacting surfaces.

The torsional patch radius of the shape.