pub unsafe extern "C" fn PxScene_removeActors_mut(
    self_: *mut PxScene,
    actors: *const *mut PxActor,
    nbActors: u32,
    wakeOnLostTouch: bool
)
Expand description

Removes actors from this scene. Only supports actors of type PxRigidStatic and PxRigidDynamic.

This method only supports actors of type PxRigidStatic and PxRigidDynamic. For other actors, use removeActor() instead. For articulation links, use removeArticulation().

If some actor is not part of this scene (see [PxActor::getScene]), the actor remove is ignored and an error is issued.

You can not remove individual articulation links (see PxArticulationLink) from the scene. Use #removeArticulation() instead.

If the actor is a PxRigidActor then all assigned PxConstraint objects will get removed from the scene automatically.