Function physx_sys::PxSceneQueryExt_overlapAny
source · pub unsafe extern "C" fn PxSceneQueryExt_overlapAny(
scene: *const PxScene,
geometry: *const PxGeometry,
pose: *const PxTransform,
hit: *mut PxOverlapHit,
filterData: *const PxQueryFilterData,
filterCall: *mut PxQueryFilterCallback
) -> bool
Expand description
Test returning, for a given geometry, any overlapping object in the scene.
Filtering: Overlap tests do not distinguish between touching and blocking hit types. Both trigger a hit.
PxHitFlag::eMESH_MULTIPLE and PxHitFlag::eMESH_BOTH_SIDES have no effect in this case
True if an overlap was found.