pub unsafe extern "C" fn PxSceneQueryExt_overlapAny(
    scene: *const PxScene,
    geometry: *const PxGeometry,
    pose: *const PxTransform,
    hit: *mut PxOverlapHit,
    filterData: *const PxQueryFilterData,
    filterCall: *mut PxQueryFilterCallback
) -> bool
Expand description

Test returning, for a given geometry, any overlapping object in the scene.

Filtering: Overlap tests do not distinguish between touching and blocking hit types. Both trigger a hit.

PxHitFlag::eMESH_MULTIPLE and PxHitFlag::eMESH_BOTH_SIDES have no effect in this case

True if an overlap was found.