pub unsafe extern "C" fn PxRigidBodyExt_getVelocityAtOffset(
    body: *const PxRigidBody,
    pos: *const PxVec3
) -> PxVec3
Expand description

Computes the velocity of a point (offset from the origin of the body) given in world coordinates if it were attached to the specified body and moving with it.

The velocity of point (offset from the origin of the body) in the global frame.