Function physx_sys::PxRigidActor_getNbConstraints
source · pub unsafe extern "C" fn PxRigidActor_getNbConstraints(
self_: *const PxRigidActor
) -> u32
Expand description
Returns the number of constraint shaders attached to the actor.
You can use getConstraints
to retrieve the constraint shader pointers.
Number of constraint shaders attached to this actor.