pub unsafe extern "C" fn PxPhysics_createPruningStructure_mut(
    self_: *mut PxPhysics,
    actors: *const *mut PxRigidActor,
    nbActors: u32
) -> *mut PxPruningStructure
Expand description

Creates a pruning structure from actors.

Every provided actor needs at least one shape with the eSCENE_QUERY_SHAPE flag set.

Both static and dynamic actors can be provided.

It is not allowed to pass in actors which are already part of a scene.

Articulation links cannot be provided.

Pruning structure created from given actors, or NULL if any of the actors did not comply with the above requirements.