PxSceneQuerySystem_shiftOrigin_mut

Function PxSceneQuerySystem_shiftOrigin_mut 

Source
pub unsafe extern "C" fn PxSceneQuerySystem_shiftOrigin_mut(
    self_: *mut PxSceneQuerySystem,
    shift: *const PxVec3,
)
Expand description

Shift the data structures’ origin by the specified vector.

Please refer to the notes of the similar function in PxScene.