Function physx_sys::PxScene_copyContactData_mut
source · pub unsafe extern "C" fn PxScene_copyContactData_mut(
self_: *mut PxScene,
data: *mut c_void,
maxContactPairs: u32,
numContactPairs: *mut c_void,
copyEvent: *mut c_void
)
Expand description
Copy contact data from the internal GPU buffer to a user-provided device buffer.
The contact data contains pointers to internal state and is only valid until the next call to simulate().