pub unsafe extern "C" fn PxRigidBodyExt_updateMassAndInertia_1(
    body: *mut PxRigidBody,
    density: f32,
    massLocalPose: *const PxVec3,
    includeNonSimShapes: bool
) -> bool
Expand description

Computation of mass properties for a rigid body actor

See previous method for details.

Boolean. True on success else false.