Function physx_sys::PxRigidBodyExt_updateMassAndInertia_1
source · pub unsafe extern "C" fn PxRigidBodyExt_updateMassAndInertia_1(
body: *mut PxRigidBody,
density: f32,
massLocalPose: *const PxVec3,
includeNonSimShapes: bool
) -> bool
Expand description
Computation of mass properties for a rigid body actor
See previous method for details.
Boolean. True on success else false.