pub unsafe extern "C" fn PxArticulationReducedCoordinate_setWakeCounter_mut(
    self_: *mut PxArticulationReducedCoordinate,
    wakeCounterValue: f32
)
Expand description

Sets the wake counter for the articulation in seconds.

  • The wake counter value determines the minimum amount of time until the articulation can be put to sleep.
  • An articulation will not be put to sleep if the energy is above the specified threshold (see setSleepThreshold) or if other awake objects are touching it.
  • Passing in a positive value will wake up the articulation automatically.

Default: 0.4s (which corresponds to 20 frames for a time step of 0.02s)

This call may not be made during simulation, except in a split simulation in-between [PxScene::fetchCollision] and #PxScene::advance.