pub unsafe extern "C" fn PxArticulationReducedCoordinate_putToSleep_mut(
    self_: *mut PxArticulationReducedCoordinate
)
Expand description

Forces the articulation to sleep.

  • The articulation will stay asleep during the next simulation step if not touched by another non-sleeping actor.
  • This will set any applied force, the velocity, and the wake counter of all bodies in the articulation to zero.

This call may not be made during simulation, and may only be made on articulations that are in a scene.