pub struct Loader { /* private fields */ }Expand description
An animated loading spinner with a message.
Call tick to advance the spinner frame. The component
does not auto-animate; the application must drive it via a timer loop.
Implementations§
Trait Implementations§
Source§impl Component for Loader
impl Component for Loader
Source§fn render(&self, _width: u16) -> Result<Rendered, RenderError>
fn render(&self, _width: u16) -> Result<Rendered, RenderError>
Render this component into lines of text at the given width. Read more
Source§fn render_rect(&self, rect: Rect) -> Result<Rendered, RenderError>
fn render_rect(&self, rect: Rect) -> Result<Rendered, RenderError>
Render this component into a specific rectangular area. Read more
Source§fn handle_input(&mut self, _event: &Event) -> InputResult
fn handle_input(&mut self, _event: &Event) -> InputResult
Handle an input event (key press, resize, mouse, etc.). Read more
Source§fn wants_key_release(&self) -> bool
fn wants_key_release(&self) -> bool
Returns
true if this component wants to receive
KeyEventKind::Release events in addition to Press / Repeat. Read moreAuto Trait Implementations§
impl Freeze for Loader
impl RefUnwindSafe for Loader
impl Send for Loader
impl Sync for Loader
impl Unpin for Loader
impl UnsafeUnpin for Loader
impl UnwindSafe for Loader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more