[][src]Module pf_sandbox_lib::input

Modules

maps

Structs

Button
ControllerInput

Internal input storage

Deadzone

Stores the first value returned from an input source

PlayerInput

External data access

Stick
Trigger

Functions

code_to_usize
read_generic

Add a single controller to inputs, reading from the passed gamepad

stick_deadzone

use the first received stick value to reposition the current stick value around 128

stick_filter
trigger_filter