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// This file contains logic to define how templates are rendered
use super::{default_headers, PageProps, RenderCtx, States};
use crate::errors::*;
use crate::make_async_trait;
use crate::router::RouterState;
use crate::state::{FrozenApp, GlobalState, PageStateStore, ThawPrefs};
use crate::translator::Translator;
use crate::utils::AsyncFnReturn;
use crate::Html;
use crate::Request;
use crate::SsrNode;
use futures::Future;
use http::header::HeaderMap;
use std::cell::{Cell, RefCell};
use std::rc::Rc;
use sycamore::context::{ContextProvider, ContextProviderProps};
use sycamore::prelude::{view, View};
/// A generic error type that can be adapted for any errors the user may want to return from a render function. `.into()` can be used
/// to convert most error types into this without further hassle. Otherwise, use `Box::new()` on the type.
pub type RenderFnResult<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>;
/// A generic error type that can be adapted for any errors the user may want to return from a render function, as with `RenderFnResult<T>`.
/// However, this also includes a mandatory statement of causation for any errors, which assigns blame for them to either the client
/// or the server. In cases where this is ambiguous, this allows returning accurate HTTP status codes.
///
/// Note that you can automatically convert from your error type into this with `.into()` or `?`, which will blame the server for the
/// error by default and return a *500 Internal Server Error* HTTP status code. Otherwise, you'll need to manually instantiate `ErrorWithCause`
/// and return that as the error type.
pub type RenderFnResultWithCause<T> = std::result::Result<T, GenericErrorWithCause>;
// A series of asynchronous closure traits that prevent the user from having to pin their functions
make_async_trait!(GetBuildPathsFnType, RenderFnResult<Vec<String>>);
// The build state strategy needs an error cause if it's invoked from incremental
make_async_trait!(
GetBuildStateFnType,
RenderFnResultWithCause<String>,
path: String,
locale: String
);
make_async_trait!(
GetRequestStateFnType,
RenderFnResultWithCause<String>,
path: String,
locale: String,
req: Request
);
make_async_trait!(ShouldRevalidateFnType, RenderFnResultWithCause<bool>);
// A series of closure types that should not be typed out more than once
/// The type of functions that are given a state and render a page. If you've defined state for your page, it's safe to `.unwrap()` the
/// given `Option` inside `PageProps`. If you're using i18n, an `Rc<Translator>` will also be made available through Sycamore's
/// [context system](https://sycamore-rs.netlify.app/docs/advanced/advanced_reactivity).
pub type TemplateFn<G> = Box<dyn Fn(PageProps) -> View<G> + Send + Sync>;
/// A type alias for the function that modifies the document head. This is just a template function that will always be server-side
/// rendered in function (it may be rendered on the client, but it will always be used to create an HTML string, rather than a reactive
/// template).
pub type HeadFn = TemplateFn<SsrNode>;
/// The type of functions that modify HTTP response headers.
pub type SetHeadersFn = Box<dyn Fn(Option<String>) -> HeaderMap + Send + Sync>;
/// The type of functions that get build paths.
pub type GetBuildPathsFn = Box<dyn GetBuildPathsFnType + Send + Sync>;
/// The type of functions that get build state.
pub type GetBuildStateFn = Box<dyn GetBuildStateFnType + Send + Sync>;
/// The type of functions that get request state.
pub type GetRequestStateFn = Box<dyn GetRequestStateFnType + Send + Sync>;
/// The type of functions that check if a template sghould revalidate.
pub type ShouldRevalidateFn = Box<dyn ShouldRevalidateFnType + Send + Sync>;
/// The type of functions that amalgamate build and request states.
pub type AmalgamateStatesFn =
Box<dyn Fn(States) -> RenderFnResultWithCause<Option<String>> + Send + Sync>;
/// This allows the specification of all the template templates in an app and how to render them. If no rendering logic is provided at all,
/// the template will be prerendered at build-time with no state. All closures are stored on the heap to avoid hellish lifetime specification.
/// All properties for templates are passed around as strings to avoid type maps and other horrible things, this only adds one extra
/// deserialization call at build time. This only actually owns a two `String`s and a `bool`.
pub struct Template<G: Html> {
/// The path to the root of the template. Any build paths will be inserted under this.
path: String,
/// A function that will render your template. This will be provided the rendered properties, and will be used whenever your template needs
/// to be prerendered in some way. This should be very similar to the function that hydrates your template on the client side.
/// This will be executed inside `sycamore::render_to_string`, and should return a `Template<SsrNode>`. This takes an `Option<Props>`
/// because otherwise efficient typing is almost impossible for templates without any properties (solutions welcome in PRs!).
template: TemplateFn<G>,
/// A function that will be used to populate the document's `<head>` with metadata such as the title. This will be passed state in
/// the same way as `template`, but will always be rendered to a string, whcih will then be interpolated directly into the `<head>`,
/// so reactivity here will not work!
head: TemplateFn<SsrNode>,
/// A function to be run when the server returns an HTTP response. This should return headers for said response, given the template's
/// state. The most common use-case of this is to add cache control that respects revalidation. This will only be run on successful
/// responses, and does have the power to override existing headers. By default, this will create sensible cache control headers.
set_headers: SetHeadersFn,
/// A function that gets the paths to render for at built-time. This is equivalent to `get_static_paths` in NextJS. If
/// `incremental_generation` is `true`, more paths can be rendered at request time on top of these.
get_build_paths: Option<GetBuildPathsFn>,
/// Defines whether or not any new paths that match this template will be prerendered and cached in production. This allows you to
/// have potentially billions of templates and retain a super-fast build process. The first user will have an ever-so-slightly slower
/// experience, and everyone else gets the beneftis afterwards. This requires `get_build_paths`. Note that the template root will NOT
/// be rendered on demand, and must be explicitly defined if it's wanted. It can uuse a different template.
incremental_generation: bool,
/// A function that gets the initial state to use to prerender the template at build time. This will be passed the path of the template, and
/// will be run for any sub-paths. This is equivalent to `get_static_props` in NextJS.
get_build_state: Option<GetBuildStateFn>,
/// A function that will run on every request to generate a state for that request. This allows server-side-rendering. This is equivalent
/// to `get_server_side_props` in NextJS. This can be used with `get_build_state`, though custom amalgamation logic must be provided.
get_request_state: Option<GetRequestStateFn>,
/// A function to be run on every request to check if a template prerendered at build-time should be prerendered again. This is equivalent
/// to revalidation after a time in NextJS, with the improvement of custom logic. If used with `revalidate_after`, this function will
/// only be run after that time period. This function will not be parsed anything specific to the request that invoked it.
should_revalidate: Option<ShouldRevalidateFn>,
/// A length of time after which to prerender the template again. This is equivalent to revalidating in NextJS. This should specify a
/// string interval to revalidate after. That will be converted into a datetime to wait for, which will be updated after every revalidation.
/// Note that, if this is used with incremental generation, the counter will only start after the first render (meaning if you expect
/// a weekly re-rendering cycle for all pages, they'd likely all be out of sync, you'd need to manually implement that with
/// `should_revalidate`).
revalidate_after: Option<String>,
/// Custom logic to amalgamate potentially different states generated at build and request time. This is only necessary if your template
/// uses both `build_state` and `request_state`. If not specified and both are generated, request state will be prioritized.
amalgamate_states: Option<AmalgamateStatesFn>,
}
impl<G: Html> std::fmt::Debug for Template<G> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Template")
.field("path", &self.path)
.field("template", &"TemplateFn")
.field("head", &"HeadFn")
.field("set_headers", &"SetHeadersFn")
.field(
"get_build_paths",
&self.get_build_paths.as_ref().map(|_| "GetBuildPathsFn"),
)
.field(
"get_build_state",
&self.get_build_state.as_ref().map(|_| "GetBuildStateFn"),
)
.field(
"get_request_state",
&self.get_request_state.as_ref().map(|_| "GetRequestStateFn"),
)
.field(
"should_revalidate",
&self
.should_revalidate
.as_ref()
.map(|_| "ShouldRevalidateFn"),
)
.field("revalidate_after", &self.revalidate_after)
.field(
"amalgamate_states",
&self
.amalgamate_states
.as_ref()
.map(|_| "AmalgamateStatesFn"),
)
.field("incremental_generation", &self.incremental_generation)
.finish()
}
}
impl<G: Html> Template<G> {
/// Creates a new template definition.
pub fn new(path: impl Into<String> + std::fmt::Display) -> Self {
Self {
path: path.to_string(),
template: Box::new(|_| sycamore::view! {}),
// Unlike `template`, this may not be set at all (especially in very simple apps)
head: Box::new(|_| sycamore::view! {}),
// We create sensible header defaults here
set_headers: Box::new(|_| default_headers()),
get_build_paths: None,
incremental_generation: false,
get_build_state: None,
get_request_state: None,
should_revalidate: None,
revalidate_after: None,
amalgamate_states: None,
}
}
// Render executors
/// Executes the user-given function that renders the template on the client-side ONLY. This takes in an extsing global state.
#[allow(clippy::too_many_arguments)]
pub fn render_for_template_client(
&self,
props: PageProps,
translator: &Translator,
is_server: bool,
router_state: RouterState,
page_state_store: PageStateStore,
global_state: GlobalState,
// This should always be empty, it just allows us to persist the value across template loads
frozen_app: Rc<RefCell<Option<(FrozenApp, ThawPrefs)>>>,
is_first: Rc<Cell<bool>>,
#[cfg(all(feature = "live-reload", debug_assertions))]
live_reload_indicator: sycamore::prelude::ReadSignal<bool>,
) -> View<G> {
view! {
// We provide the translator through context, which avoids having to define a separate variable for every translation due to Sycamore's `template!` macro taking ownership with `move` closures
ContextProvider(ContextProviderProps {
value: RenderCtx {
is_server,
translator: translator.clone(),
router: router_state,
page_state_store,
global_state,
frozen_app,
is_first,
#[cfg(all(feature = "live-reload", debug_assertions))]
live_reload_indicator
},
children: || (self.template)(props)
})
}
}
/// Executes the user-given function that renders the template on the server-side ONLY. This automatically initializes an isolated global state.
pub fn render_for_template_server(
&self,
props: PageProps,
translator: &Translator,
is_server: bool,
router_state: RouterState,
page_state_store: PageStateStore,
) -> View<G> {
view! {
// We provide the translator through context, which avoids having to define a separate variable for every translation due to Sycamore's `template!` macro taking ownership with `move` closures
ContextProvider(ContextProviderProps {
value: RenderCtx {
is_server,
translator: translator.clone(),
router: router_state,
page_state_store,
global_state: GlobalState::default(),
// Hydrating state on the server-side is pointless
frozen_app: Rc::new(RefCell::new(None)),
// On the server-side, every template is the first
// We won't do anything with HSR on the server-side though
is_first: Rc::new(Cell::new(true)),
#[cfg(all(feature = "live-reload", debug_assertions))]
live_reload_indicator: sycamore::prelude::Signal::new(false).handle()
},
children: || (self.template)(props)
})
}
}
/// Executes the user-given function that renders the document `<head>`, returning a string to be interpolated manually. Reactivity
/// in this function will not take effect due to this string rendering. Note that this function will provide a translator context.
pub fn render_head_str(&self, props: PageProps, translator: &Translator) -> String {
sycamore::render_to_string(|| {
view! {
// We provide the translator through context, which avoids having to define a separate variable for every translation due to Sycamore's `template!` macro taking ownership with `move` closures
ContextProvider(ContextProviderProps {
value: RenderCtx {
// This function renders to a string, so we're effectively always on the server
// It's also only ever run on the server
is_server: true,
translator: translator.clone(),
// The head string is rendered to a string, and so never has information about router or page state
router: RouterState::default(),
page_state_store: PageStateStore::default(),
global_state: GlobalState::default(),
// Hydrating state on the server-side is pointless
frozen_app: Rc::new(RefCell::new(None)),
// On the server-side, every template is the first
// We won't do anything with HSR on the server-side though
is_first: Rc::new(Cell::new(true)),
#[cfg(all(feature = "live-reload", debug_assertions))]
live_reload_indicator: sycamore::prelude::Signal::new(false).handle()
},
children: || (self.head)(props)
})
}
})
}
/// Gets the list of templates that should be prerendered for at build-time.
pub async fn get_build_paths(&self) -> Result<Vec<String>, ServerError> {
if let Some(get_build_paths) = &self.get_build_paths {
let res = get_build_paths.call().await;
match res {
Ok(res) => Ok(res),
Err(err) => Err(ServerError::RenderFnFailed {
fn_name: "get_build_paths".to_string(),
template_name: self.get_path(),
cause: ErrorCause::Server(None),
source: err,
}),
}
} else {
Err(BuildError::TemplateFeatureNotEnabled {
template_name: self.path.clone(),
feature_name: "build_paths".to_string(),
}
.into())
}
}
/// Gets the initial state for a template. This needs to be passed the full path of the template, which may be one of those generated by
/// `.get_build_paths()`. This also needs the locale being rendered to so that more compelx applications like custom documentation
/// systems can be enabled.
pub async fn get_build_state(
&self,
path: String,
locale: String,
) -> Result<String, ServerError> {
if let Some(get_build_state) = &self.get_build_state {
let res = get_build_state.call(path, locale).await;
match res {
Ok(res) => Ok(res),
Err(GenericErrorWithCause { error, cause }) => Err(ServerError::RenderFnFailed {
fn_name: "get_build_state".to_string(),
template_name: self.get_path(),
cause,
source: error,
}),
}
} else {
Err(BuildError::TemplateFeatureNotEnabled {
template_name: self.path.clone(),
feature_name: "build_state".to_string(),
}
.into())
}
}
/// Gets the request-time state for a template. This is equivalent to SSR, and will not be performed at build-time. Unlike
/// `.get_build_paths()` though, this will be passed information about the request that triggered the render. Errors here can be caused
/// by either the server or the client, so the user must specify an [`ErrorCause`]. This is also passed the locale being rendered to.
pub async fn get_request_state(
&self,
path: String,
locale: String,
req: Request,
) -> Result<String, ServerError> {
if let Some(get_request_state) = &self.get_request_state {
let res = get_request_state.call(path, locale, req).await;
match res {
Ok(res) => Ok(res),
Err(GenericErrorWithCause { error, cause }) => Err(ServerError::RenderFnFailed {
fn_name: "get_request_state".to_string(),
template_name: self.get_path(),
cause,
source: error,
}),
}
} else {
Err(BuildError::TemplateFeatureNotEnabled {
template_name: self.path.clone(),
feature_name: "request_state".to_string(),
}
.into())
}
}
/// Amalagmates given request and build states. Errors here can be caused by either the server or the client, so the user must specify
/// an [`ErrorCause`].
pub fn amalgamate_states(&self, states: States) -> Result<Option<String>, ServerError> {
if let Some(amalgamate_states) = &self.amalgamate_states {
let res = amalgamate_states(states);
match res {
Ok(res) => Ok(res),
Err(GenericErrorWithCause { error, cause }) => Err(ServerError::RenderFnFailed {
fn_name: "amalgamate_states".to_string(),
template_name: self.get_path(),
cause,
source: error,
}),
}
} else {
Err(BuildError::TemplateFeatureNotEnabled {
template_name: self.path.clone(),
feature_name: "request_state".to_string(),
}
.into())
}
}
/// Checks, by the user's custom logic, if this template should revalidate. This function isn't presently parsed anything, but has
/// network access etc., and can really do whatever it likes. Errors here can be caused by either the server or the client, so the
/// user must specify an [`ErrorCause`].
pub async fn should_revalidate(&self) -> Result<bool, ServerError> {
if let Some(should_revalidate) = &self.should_revalidate {
let res = should_revalidate.call().await;
match res {
Ok(res) => Ok(res),
Err(GenericErrorWithCause { error, cause }) => Err(ServerError::RenderFnFailed {
fn_name: "should_revalidate".to_string(),
template_name: self.get_path(),
cause,
source: error,
}),
}
} else {
Err(BuildError::TemplateFeatureNotEnabled {
template_name: self.path.clone(),
feature_name: "should_revalidate".to_string(),
}
.into())
}
}
/// Gets the template's headers for the given state. These will be inserted into any successful HTTP responses for this template,
/// and they have the power to override.
pub fn get_headers(&self, state: Option<String>) -> HeaderMap {
(self.set_headers)(state)
}
// Value getters
/// Gets the path of the template. This is the root path under which any generated pages will be served. In the simplest case, there will
/// only be one page rendered, and it will occupy that root position.
pub fn get_path(&self) -> String {
self.path.clone()
}
/// Gets the interval after which the template will next revalidate.
pub fn get_revalidate_interval(&self) -> Option<String> {
self.revalidate_after.clone()
}
// Render characteristic checkers
/// Checks if this template can revalidate existing prerendered templates.
pub fn revalidates(&self) -> bool {
self.should_revalidate.is_some() || self.revalidate_after.is_some()
}
/// Checks if this template can revalidate existing prerendered templates after a given time.
pub fn revalidates_with_time(&self) -> bool {
self.revalidate_after.is_some()
}
/// Checks if this template can revalidate existing prerendered templates based on some given logic.
pub fn revalidates_with_logic(&self) -> bool {
self.should_revalidate.is_some()
}
/// Checks if this template can render more templates beyond those paths it explicitly defines.
pub fn uses_incremental(&self) -> bool {
self.incremental_generation
}
/// Checks if this template is a template to generate paths beneath it.
pub fn uses_build_paths(&self) -> bool {
self.get_build_paths.is_some()
}
/// Checks if this template needs to do anything on requests for it.
pub fn uses_request_state(&self) -> bool {
self.get_request_state.is_some()
}
/// Checks if this template needs to do anything at build time.
pub fn uses_build_state(&self) -> bool {
self.get_build_state.is_some()
}
/// Checks if this template has custom logic to amalgamate build and reqquest states if both are generated.
pub fn can_amalgamate_states(&self) -> bool {
self.amalgamate_states.is_some()
}
/// Checks if this template defines no rendering logic whatsoever. Such templates will be rendered using SSG. Basic templates can
/// still modify headers.
pub fn is_basic(&self) -> bool {
!self.uses_build_paths()
&& !self.uses_build_state()
&& !self.uses_request_state()
&& !self.revalidates()
&& !self.uses_incremental()
}
// Builder setters
// These will only be enabled under the `server-side` feature to prevent server-side code leaking into the Wasm binary (only the template setter is needed)
/// Sets the template rendering function to use.
pub fn template(
mut self,
val: impl Fn(PageProps) -> View<G> + Send + Sync + 'static,
) -> Template<G> {
self.template = Box::new(val);
self
}
/// Sets the document head rendering function to use.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn head(
mut self,
val: impl Fn(PageProps) -> View<SsrNode> + Send + Sync + 'static,
) -> Template<G> {
// Headers are always prerendered on the server-side
#[cfg(feature = "server-side")]
{
self.head = Box::new(val);
}
self
}
/// Sets the function to set headers. This will override Perseus' inbuilt header defaults.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn set_headers_fn(
mut self,
val: impl Fn(Option<String>) -> HeaderMap + Send + Sync + 'static,
) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.set_headers = Box::new(val);
}
self
}
/// Enables the *build paths* strategy with the given function.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn build_paths_fn(
mut self,
val: impl GetBuildPathsFnType + Send + Sync + 'static,
) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.get_build_paths = Some(Box::new(val));
}
self
}
/// Enables the *incremental generation* strategy.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn incremental_generation(mut self) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.incremental_generation = true;
}
self
}
/// Enables the *build state* strategy with the given function.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn build_state_fn(
mut self,
val: impl GetBuildStateFnType + Send + Sync + 'static,
) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.get_build_state = Some(Box::new(val));
}
self
}
/// Enables the *request state* strategy with the given function.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn request_state_fn(
mut self,
val: impl GetRequestStateFnType + Send + Sync + 'static,
) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.get_request_state = Some(Box::new(val));
}
self
}
/// Enables the *revalidation* strategy (logic variant) with the given function.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn should_revalidate_fn(
mut self,
val: impl ShouldRevalidateFnType + Send + Sync + 'static,
) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.should_revalidate = Some(Box::new(val));
}
self
}
/// Enables the *revalidation* strategy (time variant). This takes a time string of a form like `1w` for one week. More details are available
/// [in the book](https://arctic-hen7.github.io/perseus/strategies/revalidation.html#time-syntax).
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn revalidate_after(mut self, val: String) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.revalidate_after = Some(val);
}
self
}
/// Enables state amalgamation with the given function.
#[allow(unused_mut)]
#[allow(unused_variables)]
pub fn amalgamate_states_fn(
mut self,
val: impl Fn(States) -> RenderFnResultWithCause<Option<String>> + Send + Sync + 'static,
) -> Template<G> {
#[cfg(feature = "server-side")]
{
self.amalgamate_states = Some(Box::new(val));
}
self
}
}
// The engine needs to know whether or not to use hydration, this is how we pass those feature settings through
#[cfg(not(feature = "hydrate"))]
#[doc(hidden)]
pub type TemplateNodeType = sycamore::DomNode;
#[cfg(feature = "hydrate")]
#[doc(hidden)]
pub type TemplateNodeType = sycamore::HydrateNode;
/// Checks if we're on the server or the client. This must be run inside a reactive scope (e.g. a `template!` or `create_effect`),
/// because it uses Sycamore context.
// TODO (0.4.0) Remove this altogether
#[macro_export]
#[deprecated(since = "0.3.1", note = "use `G::IS_BROWSER` instead")]
macro_rules! is_server {
() => {{
let render_ctx = ::sycamore::context::use_context::<::perseus::templates::RenderCtx>();
render_ctx.is_server
}};
}