Struct PerfectRng32

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pub struct PerfectRng32 { /* private fields */ }

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impl PerfectRng32

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pub fn new(range: u32, seed: u32, rounds: usize) -> Self

Create a new perfect cipher with a specific range, seed, and rounds. Use PerfectRng::from_range to use the default seed and rounds.

  • range: The number of possible values. In other words, the highest value you will try to shuffle. For example, this would be 2**32-1 for an IPv4 address.
  • seed: The seed used for randomization.
  • rounds: The amount of times the randomization is done, to make it more random. Recommended value is either 3 or 4, depending on your performance/quality needs.
let perfect_rng = PerfectRng::new(10, rand::random(), 4);
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pub fn from_range(range: u32) -> Self

Create a new PerfectRng with a random seed and default rounds.

let perfect_rng = PerfectRng::from_range(2u64.pow(32));
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pub fn shuffle(&self, m: u32) -> u32

Randomize your input.


let randomizer = PerfectRng::from_range(100);
for i in 0..100 {
    let shuffled_i = randomizer.shuffle(i);
    assert!(shuffled_i <= 100);
}

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impl Debug for PerfectRng32

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PerfectRng32

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fn default() -> PerfectRng32

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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Calls U::from(self).

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type Error = Infallible

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