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/*
 * PCG Random Number Generation for Rust
 *
 * Copyright 2015 John Brooks <jeb@robojeb.dev>
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * This work is derived from the implementation PCG RNG for C++ by
 * Melissa O'Neill.
 *
 * For additional information about the PCG random number generation scheme,
 * including its license and other licensing options, visit
 *
 *     http://www.pcg-random.org
 */

//! An implementation of the PCG random family of random number generators.
//! Details about the PCG generators can be found at [pcg-random.org](http://pcg-random.org)
//!
//! Currently this library provides several PCG generators:
//!
//! * `Pcg32` : 64bit LCG with an xorshift and right rotation applied to the output. To improve
//!   security only 32bits of the state are reported as output.
//! * `Pcg32Onseq` : Same as `Pcg32` but with a fixed sequence. Useful if you don't care about having
//!   multiple streams of random numbers from the same seed.
//! * `Pcg32Unique` : Same as `Pcg32` but the sequence is set by the memory location of the RNG
//!   This means that multiple `Pcg32_unique` with the same seed will produce different sequences
//!   of numbers. *NOTE*: This means that you may not get consistant results across runs of your
//!   program. If the memory location of your PCG moves for any reason such as the state of the
//!   allocator being different you will get a different stream of numbers.
//!
//!
//! # Usage
//!
//! This crate is [on crates.io](https://crates.io/crates/pcg_rand) and can be used by
//! adding the `pcg_rand` crate to your projects Cargo.toml
//!
//! ```toml
//! [dependencies]
//! pcg_rand = "0.13.0"
//! ```
//! # Typename Nomenclature
//! This library attempts to simplify using the PCG generators by defining easy
//! types for use. The following attempts to help you decode these typenames
//!
//! Consider the example `OneseqXshRr6432`. This consists of 4 major parts.
//!
//! 1. First is the sequence type
//! 1. Second is the permutation function
//! 1. Third is the state size in bits
//! 1. Fourth is the output size in bits
//!
//! ## Sequence types
//!
//! This library provides the following sequence types
//!
//! * `Setseq`: This is a settable stream. The random number stream can be set manually.
//! * `Unique`: This is a unique stream. Each instance of this type will be given a unique stream
//!   that cannot be modified.
//! * `Oneseq`: This is one fixed random sequence. It is hardcoded into the library and should be
//!   good enough to give good "randomness".
//! * `Mcg`: This has no random sequence it degenerates the internal LCG into a MCG. This is for
//!   speed.
//!
//! ## Permutation functions
//!
//! There are many possible permuation functions that this library can implement. Many of them are
//! composed of several indiviual components. The components that are used are:
//!
//! * `Xsh`: Refers to a High Xorshift function.
//! * `Rr`: Refers to a random rotation. Randomly rotates based on entropy from the state.
//! * `Rs`: Refers to a random shift. Randomly shifts based on entropy from the state.
//! * 'DXsM`: Refers to the Double-Xorshift and Multiply output
//!
//! # How to Use
//! The simple generators work like the other Rng's from the `rand` crate.
//! You can create a PCG as follows
//!
//! ```
//! extern crate pcg_rand;
//! extern crate rand;
//!
//! use rand::{Rng, SeedableRng};
//! use pcg_rand::Pcg32;
//!
//! fn main() {
//!     let mut pcg = Pcg32::from_entropy();
//!
//!     let x : u32 = pcg.gen();
//! }
//! ```
//!
//! The extended generators can be built in two ways, either by creating one
//! directly, or by building them from a generator at its current state.
//!
//! ```
//! extern crate pcg_rand;
//! extern crate rand;
//!
//! use pcg_rand::{
//!     Pcg32Unique,
//!     extension::{Pcg32Ext, ExtPcg, Ext256}
//! };
//! use rand::SeedableRng;
//!
//! //Create an extended generator explicitly
//! let ext1 = Pcg32Ext::<Ext256>::from_entropy();
//!
//! //Create from another PCG
//! let ext2 : ExtPcg<_,_,_,_,_,Ext256> = ExtPcg::from_pcg(Pcg32Unique::from_entropy());
//! ```
extern crate byteorder;
extern crate num_traits;
extern crate rand;
extern crate rand_core;

#[cfg(feature = "serde1")]
extern crate serde;

use rand_core::{RngCore, SeedableRng};

use std::num::Wrapping;

pub mod extension;
pub mod multiplier;
pub mod numops;
pub mod outputmix;
pub mod seeds;
pub mod stream;

#[cfg(feature = "serde1")]
pub mod serialization;

#[cfg(feature = "serde1")]
use serde::{Deserialize, Serialize};

use multiplier::{DefaultMultiplier, McgMultiplier, Multiplier};
use num_traits::{One, Zero};
use numops::*;
use outputmix::{DXsMMixin, OutputMixin, XshRrMixin, XshRsMixin};
use seeds::PcgSeeder;
use stream::{NoSeqStream, OneSeqStream, SpecificSeqStream, Stream, UniqueSeqStream};

use std::marker::PhantomData;

/// A generic PCG structure.
///
/// This structure allows the building of many types of PCG generators by using various
/// Mixins for both the stream, multiplier, and permutation function.
pub struct PcgEngine<
    Itype,
    Xtype,
    StreamMix: Stream<Itype>,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, Xtype>,
> {
    state: Itype,
    stream_mix: StreamMix,
    mul_mix: PhantomData<MulMix>,
    out_mix: PhantomData<OutMix>,
    phantom: PhantomData<Xtype>,
}

impl<Itype, Xtype, StreamMix, MulMix, OutMix> PcgEngine<Itype, Xtype, StreamMix, MulMix, OutMix>
where
    Itype: Zero,
    StreamMix: Stream<Itype>,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, Xtype>,
    PcgEngine<Itype, Xtype, StreamMix, MulMix, OutMix>: SeedableRng,
{
    /// Creates a new PCG without specifying a seed.
    /// WARNING: Every PCG created with this method will produce the same
    /// output. In most cases a seeded PCG will be more useful, please check
    /// the references for `rand::SeedableRng` and `rand::FromEntropy` for
    /// methods to seed a PCG.
    pub fn new_unseeded() -> Self {
        PcgEngine::from_seed(Default::default())
    }
}

impl<Itype, Xtype, StreamMix, MulMix, OutMix> PcgEngine<Itype, Xtype, StreamMix, MulMix, OutMix>
where
    Itype: Copy + BitSize,
    Xtype: BitSize,
    StreamMix: Stream<Itype>,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, Xtype>,
{
    /// Gets the current state of the PCG Engine
    pub fn get_state(&self) -> PCGStateInfo<Itype> {
        PCGStateInfo {
            state: self.state,
            increment: self.stream_mix.increment(),
            multiplier: MulMix::multiplier(),
            internal_width: Itype::BITS,
            output_width: Xtype::BITS,
            output_mixin: OutMix::SERIALIZER_ID.into(),
        }
    }

    pub fn restore_state_with_no_verification(state: PCGStateInfo<Itype>) -> Self {
        PcgEngine {
            state: state.state,
            stream_mix: StreamMix::build(Some(state.increment)),
            mul_mix: PhantomData,
            out_mix: PhantomData,
            phantom: PhantomData,
        }
    }
}

impl<Itype, Xtype, MulMix, OutMix> PcgEngine<Itype, Xtype, SpecificSeqStream<Itype>, MulMix, OutMix>
where
    Itype: Copy + Eq + Zero + BitSize,
    SpecificSeqStream<Itype>: Stream<Itype>,
    Xtype: BitSize,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, Xtype>,
{
    // Restores a PCG from a given state and verifies that all the parameters match the recorded state
    pub fn restore_state(state: PCGStateInfo<Itype>) -> Result<Self, String> {
        if OutMix::SERIALIZER_ID != state.output_mixin {
            return Err("Output Mixin type does not match recorded state".into());
        }

        if MulMix::multiplier() != state.multiplier {
            return Err("PCG using different multiplier than recorded state".into());
        }

        if Xtype::BITS != state.output_width {
            return Err("PCG uses different output size than recorded state".into());
        }

        if Itype::BITS != state.internal_width {
            return Err("PCG uses different internal size than recorded state".into());
        }

        let mut stream = SpecificSeqStream::new();
        stream.set_stream(state.increment);

        Ok(PcgEngine {
            state: state.state,
            stream_mix: stream,
            mul_mix: PhantomData,
            out_mix: PhantomData,
            phantom: PhantomData,
        })
    }
}

//Provide random for 32 bit generators
impl<Itype, StreamMix, MulMix, OutMix> RngCore for PcgEngine<Itype, u32, StreamMix, MulMix, OutMix>
where
    Itype: PcgOps + Clone,
    StreamMix: Stream<Itype>,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, u32>,
{
    fn next_u32(&mut self) -> u32 {
        let oldstate = self.state.clone();
        self.state = self
            .stream_mix
            .increment()
            .wrap_add(oldstate.wrap_mul(MulMix::multiplier()));

        OutMix::output(oldstate, self.stream_mix.increment(), MulMix::multiplier())
    }

    fn next_u64(&mut self) -> u64 {
        rand_core::impls::next_u64_via_u32(self)
    }

    fn fill_bytes(&mut self, dest: &mut [u8]) {
        rand_core::impls::fill_bytes_via_next(self, dest)
    }

    fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), rand_core::Error> {
        self.fill_bytes(dest);
        Ok(())
    }
}

//Provide random for 64 bit generators
impl<Itype, StreamMix, MulMix, OutMix> RngCore for PcgEngine<Itype, u64, StreamMix, MulMix, OutMix>
where
    Itype: PcgOps + Clone,
    StreamMix: Stream<Itype>,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, u64>,
{
    fn next_u32(&mut self) -> u32 {
        self.next_u64() as u32
    }

    fn next_u64(&mut self) -> u64 {
        let oldstate = self.state.clone();
        self.state = self
            .stream_mix
            .increment()
            .wrap_add(oldstate.wrap_mul(MulMix::multiplier()));

        OutMix::output(oldstate, self.stream_mix.increment(), MulMix::multiplier())
    }

    fn fill_bytes(&mut self, dest: &mut [u8]) {
        rand_core::impls::fill_bytes_via_next(self, dest)
    }

    fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), rand_core::Error> {
        self.fill_bytes(dest);
        Ok(())
    }
}

impl<Itype, Xtype, StreamMix, MulMix, OutMix> PcgEngine<Itype, Xtype, StreamMix, MulMix, OutMix>
where
    Itype: PcgOps
        + Copy
        + One
        + Zero
        + Ord
        + Eq
        + std::ops::BitAnd<Itype, Output = Itype>
        + std::ops::ShrAssign,
    StreamMix: Stream<Itype>,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, Xtype>,
{
    pub fn advance(&mut self, delta: Itype) {
        let mut cur_mult = MulMix::multiplier();
        let mut cur_plus = self.stream_mix.increment();
        let mut delta = delta;
        let mut acc_mult = Itype::one();
        let mut acc_plus = Itype::zero();

        while delta > Itype::zero() {
            if (delta & Itype::one()) != Itype::zero() {
                acc_mult = acc_mult.wrap_mul(cur_mult);
                acc_plus = acc_plus.wrap_mul(cur_mult).wrap_add(cur_plus);
            }

            cur_plus = cur_mult.wrap_add(Itype::one()).wrap_mul(cur_plus);
            cur_mult = cur_mult.wrap_mul(cur_mult);
            delta >>= Itype::one();
        }

        self.state = acc_mult.wrap_mul(self.state).wrap_add(acc_plus);
    }
}

pub type OneseqXshRs6432 = PcgEngine<u64, u32, OneSeqStream, DefaultMultiplier, XshRsMixin>;
pub type OneseqXshRr6432 = PcgEngine<u64, u32, OneSeqStream, DefaultMultiplier, XshRrMixin>;
pub type OneseqDXsM6432 = PcgEngine<u64, u32, OneSeqStream, DefaultMultiplier, DXsMMixin>;
pub type UniqueXshRs6432 = PcgEngine<u64, u32, UniqueSeqStream, DefaultMultiplier, XshRsMixin>;
pub type UniqueXshRr6432 = PcgEngine<u64, u32, UniqueSeqStream, DefaultMultiplier, XshRrMixin>;
pub type UniqueDXsM6432 = PcgEngine<u64, u32, UniqueSeqStream, DefaultMultiplier, DXsMMixin>;
pub type SetseqXshRs6432 =
    PcgEngine<u64, u32, SpecificSeqStream<u64>, DefaultMultiplier, XshRsMixin>;
pub type SetseqXshRr6432 =
    PcgEngine<u64, u32, SpecificSeqStream<u64>, DefaultMultiplier, XshRrMixin>;
pub type SetseqDXsM6432 = PcgEngine<u64, u32, SpecificSeqStream<u64>, DefaultMultiplier, DXsMMixin>;
pub type McgXshRs6432 = PcgEngine<u64, u32, NoSeqStream, McgMultiplier, XshRsMixin>;
pub type McgXshRr6432 = PcgEngine<u64, u32, NoSeqStream, McgMultiplier, XshRrMixin>;
pub type McgDXsM6432 = PcgEngine<u64, u32, NoSeqStream, McgMultiplier, DXsMMixin>;

/// A helper definition for a simple 32bit PCG which can have multiple random streams
pub type Pcg32 = SetseqDXsM6432;
/// A helper definition for a 32bit PCG which hase a fixed good random stream
pub type Pcg32Oneseq = OneseqDXsM6432;
/// A helper definition for a 32bit PCG which has a unique random stream for each instance
pub type Pcg32Unique = UniqueDXsM6432;
/// A helper definition for a 32bit PCG which is fast but may lack statistical quality.
///
/// This generator sacrifices quality for speed by utilizing a Multiplicative Congruential
/// generator instead of a LCG. Additionally it uses a simpler permutation function so that the
/// compiler can optimize and reduce the number of operations.
pub type Pcg32Fast = McgXshRs6432;

#[cfg(feature = "u128")]
pub type OneseqXshRs12832 = PcgEngine<u128, u32, OneSeqStream, DefaultMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type OneseqXshRr12832 = PcgEngine<u128, u32, OneSeqStream, DefaultMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type OneseqDXsM12832 = PcgEngine<u128, u32, OneSeqStream, DefaultMultiplier, DXsMMixin>;
#[cfg(feature = "u128")]
pub type UniqueXshRs12832 = PcgEngine<u128, u32, UniqueSeqStream, DefaultMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type UniqueXshRr12832 = PcgEngine<u128, u32, UniqueSeqStream, DefaultMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type UniqueDXsM12832 = PcgEngine<u128, u32, UniqueSeqStream, DefaultMultiplier, DXsMMixin>;
#[cfg(feature = "u128")]
pub type SetseqXshRs12832 =
    PcgEngine<u128, u32, SpecificSeqStream<u128>, DefaultMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type SetseqXshRr12832 =
    PcgEngine<u128, u32, SpecificSeqStream<u128>, DefaultMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type SetseqDXsM12832 =
    PcgEngine<u128, u32, SpecificSeqStream<u128>, DefaultMultiplier, DXsMMixin>;
#[cfg(feature = "u128")]
pub type McgXshRs12832 = PcgEngine<u128, u32, NoSeqStream, McgMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type McgXshRr12832 = PcgEngine<u128, u32, NoSeqStream, McgMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type McgDXsM12832 = PcgEngine<u128, u32, NoSeqStream, McgMultiplier, DXsMMixin>;

/// A helper definition for a simple 32bit PCG which can have multiple random streams. This version uses 128bits of internal state
/// This makes it potentially slower but it has a longer period. (In testing
/// it appears to be better to use an extended generator Pcg32Ext to get a long
/// period rather than the Pcg32L)
#[cfg(feature = "u128")]
pub type Pcg32L = SetseqDXsM12832;
/// A helper definition for a 32bit PCG which hase a fixed good random stream. This version uses 128bits of internal state
/// This makes it potentially slower but it has a longer period.
#[cfg(feature = "u128")]
pub type Pcg32LOneseq = OneseqDXsM12832;
/// A helper definition for a 32bit PCG which has a unique random stream for each instance. This version uses 128bits of internal state
/// This makes it potentially slower but it has a longer period.
#[cfg(feature = "u128")]
pub type Pcg32LUnique = UniqueDXsM12832;
/// A helper definition for a 32bit PCG which is fast but may lack statistical quality.
///
/// This generator sacrifices quality for speed by utilizing a Multiplicative Congruential
/// generator instead of a LCG. Additionally it uses a simpler permutation function so that the
/// compiler can optimize and reduce the number of operations.This version uses 128bits of internal state
/// This makes it potentially slower but it has a longer period.
#[cfg(feature = "u128")]
pub type Pcg32LFast = McgXshRs12832;

#[cfg(feature = "u128")]
pub type OneseqXshRs12864 = PcgEngine<u128, u64, OneSeqStream, DefaultMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type OneseqXshRr12864 = PcgEngine<u128, u64, OneSeqStream, DefaultMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type OneseqDXsM12864 = PcgEngine<u128, u64, OneSeqStream, DefaultMultiplier, DXsMMixin>;
#[cfg(feature = "u128")]
pub type UniqueXshRs12864 = PcgEngine<u128, u64, UniqueSeqStream, DefaultMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type UniqueXshRr12864 = PcgEngine<u128, u64, UniqueSeqStream, DefaultMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type UniqueDXsM12864 = PcgEngine<u128, u64, UniqueSeqStream, DefaultMultiplier, DXsMMixin>;
#[cfg(feature = "u128")]
pub type SetseqXshRs12864 =
    PcgEngine<u128, u64, SpecificSeqStream<u128>, DefaultMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type SetseqXshRr12864 =
    PcgEngine<u128, u64, SpecificSeqStream<u128>, DefaultMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type SetseqDXsM12864 =
    PcgEngine<u128, u64, SpecificSeqStream<u128>, DefaultMultiplier, DXsMMixin>;
#[cfg(feature = "u128")]
pub type McgXshRs12864 = PcgEngine<u128, u64, NoSeqStream, McgMultiplier, XshRsMixin>;
#[cfg(feature = "u128")]
pub type McgXshRr12864 = PcgEngine<u128, u64, NoSeqStream, McgMultiplier, XshRrMixin>;
#[cfg(feature = "u128")]
pub type McgDXsM12864 = PcgEngine<u128, u64, NoSeqStream, McgMultiplier, DXsMMixin>;

/// A helper definition for a simple 64bit PCG which can have multiple random streams
#[cfg(feature = "u128")]
pub type Pcg64 = SetseqDXsM12864;
/// A helper definition for a 64bit PCG which hase a fixed good random stream
#[cfg(feature = "u128")]
pub type Pcg64Oneseq = OneseqDXsM12864;
/// A helper definition for a 64bit PCG which has a unique random stream for each instance
#[cfg(feature = "u128")]
pub type Pcg64Unique = UniqueDXsM12864;
/// A helper definition for a 64bit PCG which is fast but may lack statistical quality.
///
/// This generator sacrifices quality for speed by utilizing a Multiplicative Congruential
/// generator instead of a LCG. Additionally it uses a simpler permutation function so that the
/// compiler can optimize and reduce the number of operations.
#[cfg(feature = "u128")]
pub type Pcg64Fast = McgXshRs12864;

//
// Seeding for all of the different RNG types
//

impl<Itype, Xtype, StreamMix, MulMix, OutMix> SeedableRng
    for PcgEngine<Itype, Xtype, StreamMix, MulMix, OutMix>
where
    Itype: Sized + seeds::ReadByteOrder + Zero + One,
    StreamMix: Stream<Itype>,
    MulMix: Multiplier<Itype>,
    OutMix: OutputMixin<Itype, Xtype>,
    PcgSeeder<Itype>: Default,
{
    type Seed = PcgSeeder<Itype>;

    fn from_seed(mut seed: Self::Seed) -> Self {
        PcgEngine {
            state: seed.get(),
            stream_mix: StreamMix::build(Some(seed.get())),
            mul_mix: PhantomData::<MulMix>,
            out_mix: PhantomData::<OutMix>,
            phantom: PhantomData::<Xtype>,
        }
    }
}

/*
 * The simple C minimal implementation of PCG32
 */

///A low overhead very simple PCG impementation
///
///This is mostly useful for demonstrating how PCG works.
///If you want better statistical performance you should use one of the predefined types like
///`Pcg32`.
pub struct Pcg32Basic {
    state: u64,
    inc: u64,
}

impl Pcg32Basic {
    /// Creates a new PCG without specifying a seed.
    /// WARNING: Every PCG created with this method will produce the same
    /// output. In most cases a seeded PCG will be more useful, please check
    /// the references for `rand::SeedableRng` and `rand::FromEntropy` for
    /// methods to seed a PCG.
    pub fn new_unseeded() -> Pcg32Basic {
        Pcg32Basic::from_seed(Default::default())
    }
}

//Pcg32Basic is an rng
impl RngCore for Pcg32Basic {
    fn next_u32(&mut self) -> u32 {
        let oldstate = Wrapping(self.state);
        //Update the state as an lcg
        self.state = (oldstate * Wrapping(6_364_136_223_846_793_005u64) + Wrapping(self.inc | 1)).0;

        //Prepare the permutation on the output
        let xorshifted: u32 = (((oldstate >> 18usize) ^ oldstate) >> 27usize).0 as u32;
        let rot: u32 = (oldstate >> 59usize).0 as u32;

        //Produce the permuted output
        (xorshifted >> rot) | (xorshifted << ((-(rot as i32)) & 31))
    }

    fn next_u64(&mut self) -> u64 {
        rand_core::impls::next_u64_via_u32(self)
    }

    fn fill_bytes(&mut self, dest: &mut [u8]) {
        rand_core::impls::fill_bytes_via_next(self, dest)
    }

    fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), rand_core::Error> {
        self.fill_bytes(dest);
        Ok(())
    }
}

//Allow seeding of Pcg32Basic
impl SeedableRng for Pcg32Basic {
    type Seed = PcgSeeder<u64>;

    fn from_seed(mut seed: Self::Seed) -> Pcg32Basic {
        Pcg32Basic {
            state: seed.get(),
            inc: seed.get(),
        }
    }
}

#[cfg_attr(feature = "serde1", derive(Serialize, Deserialize))]
pub struct PCGStateInfo<Itype> {
    pub state: Itype,
    pub increment: Itype,
    pub multiplier: Itype,
    pub internal_width: usize,
    pub output_width: usize,
    pub output_mixin: String,
}