Module pasture_core::layout [−][src]
Defines attributes and data layout of point cloud data
Modules
attributes | Module containing default attribute definitions |
conversion | Contains helper function and structures for raw binary point format conversions. This module contains a lot of unsafe
code because it has to support conversions between various point formats at runtime. The conversions operate on binary
buffers ( |
Structs
PointAttributeDefinition | A definition for a single point attribute of a point cloud. Point attributes are things like the position, GPS time, intensity etc. In Pasture, attributes are identified by a unique name together with the data type that a single record of the attribute is stored in. Attributes can be grouped into two categories: Built-in attributes (e.g. POSITION_3D, INTENSITY, GPS_TIME etc.) and custom attributes. |
PointAttributeMember | A point attribute within a |
PointLayout | Describes the data layout of a single point in a point cloud |
Enums
FieldAlignment | How is a field within the associated in-memory type of a |
PointAttributeDataType | Possible data types for individual point attributes |
Traits
PointType | Trait that marks a Rust type for usage as a type in which point data can be stored.
This trait allows the mapping between Rust types at compile time and the dynamic |
PrimitiveType | Marker trait for all types that can be used as primitive types within a |
Functions
get_point_layout | Returns the corresponding PointLayout for the given PointType T |