1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
use crate::math::Real;
use crate::shape::{GenericHeightField, HeightFieldCellStatus, HeightFieldStorage};
use na::Point3;
impl<Heights, Status> GenericHeightField<Heights, Status>
where
Heights: HeightFieldStorage<Item = Real>,
Status: HeightFieldStorage<Item = HeightFieldCellStatus>,
{
pub fn to_trimesh(&self) -> (Vec<Point3<Real>>, Vec<[u32; 3]>) {
let mut vertices = Vec::new();
let mut indices = Vec::new();
for (i, tri) in self.triangles().enumerate() {
vertices.push(tri.a);
vertices.push(tri.b);
vertices.push(tri.c);
let i = i as u32;
indices.push([i * 3, i * 3 + 1, i * 3 + 2])
}
(vertices, indices)
}
}