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use crate::bounding_volume::BoundingSphere; use crate::math::{Point, Real}; use crate::query::{PointProjection, PointQuery}; use crate::shape::{Ball, FeatureId}; impl PointQuery for BoundingSphere { #[inline] fn project_local_point(&self, pt: &Point<Real>, solid: bool) -> PointProjection { let centered_pt = pt - self.center().coords; let mut proj = Ball::new(self.radius()).project_local_point(¢ered_pt, solid); proj.point += self.center().coords; proj } #[inline] fn project_local_point_and_get_feature( &self, pt: &Point<Real>, ) -> (PointProjection, FeatureId) { (self.project_local_point(pt, false), FeatureId::Face(0)) } #[inline] fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real { let centered_pt = pt - self.center().coords; Ball::new(self.radius()).distance_to_local_point(¢ered_pt, solid) } #[inline] fn contains_local_point(&self, pt: &Point<Real>) -> bool { let centered_pt = pt - self.center().coords; Ball::new(self.radius()).contains_local_point(¢ered_pt) } }