[][src]Struct parry3d::query::SimdRay

pub struct SimdRay {
    pub origin: Point<SimdReal>,
    pub dir: Vector<SimdReal>,
}

A structure representing 4 rays in an SIMD SoA fashion.

Fields

origin: Point<SimdReal>

The origin of the rays represented as a single SIMD point.

dir: Vector<SimdReal>

The direction of the rays represented as a single SIMD vector.

Implementations

impl SimdRay[src]

pub fn splat(ray: Ray) -> Self[src]

Creates a new SIMD ray with all its lanes filled with the same ray.

Trait Implementations

impl Clone for SimdRay[src]

impl Copy for SimdRay[src]

impl Debug for SimdRay[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Send + Sync + Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

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    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,