Static p5_sys::global::quad [−][src]
pub static quad: QuadInternalType
Expand description
Draws a quad on the canvas. A quad is a quadrilateral, a four sided polygon. It is similar to a rectangle, but the angles between its edges are not constrained to ninety degrees. The first pair of parameters (x1,y1) sets the first vertex and the subsequent pairs should proceed clockwise or counter-clockwise around the defined shape. z-arguments only work when quad() is used in WEBGL mode.
Examples
quad(38, 31, 86, 20, 69, 63, 30, 76);
Overloads
x1
the x-coordinate of the first point
y1
the y-coordinate of the first point
x2
the x-coordinate of the second point
y2
the y-coordinate of the second point
x3
the x-coordinate of the third point
y3
the y-coordinate of the third point
x4
the x-coordinate of the fourth point
y4
the y-coordinate of the fourth point
x1
the x-coordinate of the first point
y1
the y-coordinate of the first point
z1
the z-coordinate of the first point
x2
the x-coordinate of the second point
y2
the y-coordinate of the second point
z2
the z-coordinate of the second point
x3
the x-coordinate of the third point
y3
the y-coordinate of the third point
z3
the z-coordinate of the third point
x4
the x-coordinate of the fourth point
y4
the y-coordinate of the fourth point
z4
the z-coordinate of the fourth point