Static p5_sys::global::createCamera [−][src]
pub static createCamera: CreateCameraInternalType
Expand description
Creates a new p5.Camera object and tells the renderer to use that camera. Returns the p5.Camera object.
Examples
// Creates a camera object and animates it around a box. let camera; function setup() { createCanvas(100, 100, WEBGL); background(0); camera = createCamera(); setCamera(camera); } function draw() { camera.lookAt(0, 0, 0); camera.setPosition(sin(frameCount / 60) * 200, 0, 100); box(20); }